Mercurial

Effects

 * Removes all application of Quickness to deal increased damage


 * Power level is set by Agent level when acquired


 * Does not trigger counter-attacks or protect abilities


 * Increases Accuracy and Evasion by 10%
 * Consumes one Quickness to counter attacks
 * This effect can be applied up to 5 times


 * Chance to gain Quickness when an ally attacks or is attacked