Star-Lord/Patch History

August 29, 2014 Patch Notes
Bug and Balance Fix
 * Star-Lord’s I Have A Plan will no longer prevent Rocket Raccoon from having Extra Turns when using his actions that require Ammo Cells

August 27, 2014 Patch Notes
New Uniform: Modern Star-Lord
 * Class: Tactician/Blaster
 * All Allies: United Front
 * Attacks have a chance to cause allies to join in on single-target attacks
 * Allies have a chance to retaliate when an ally is hit by single-target attacks
 * Increases Accuracy, Attack, Defense, and Evasion

August 21, 2014
Undocumented Fixes
 * Action 4-3: Rocks Fall
 * Removed starts cooled down


 * Action 4-4: Lit Up
 * Removed starts cooled down

August 15, 2014 Patch Notes
BUG AND BALANCE FIXES:
 * Damage from Star-Lord's Trick Shot has been slightly reduced

August 7, 2014 Patch Notes
Bug Fixes
 * Modified Star-Lord’s That's Just Rude and Show-Off tooltips on Trick Shot to add neglected status effects triggered by those effects
 * That's Just Rude and Show-Off now do a pop-up when triggered, this effect does not occur when fast combat is active
 * Star-Lord's I Have A Plan will only have a chance to trigger if an ally is successfully attacked or if an ally makes a successful attack

July 30, 2014 Patch Notes
Release
 * Spec Ops 20 reward
 * Bio – Abducted from Earth as a child and raised by space pirates, Peter Quill grew up to be kind of a jerk. Luckily, he found a team of other jerks in need of a leader: the Guardians of the Galaxy. When he's not hitting on alien girls or trying to convince people that he's famous, he can occasionally be found saving the galaxy.


 * Class: Infiltrator
 * Passives
 * I Have A Plan
 * Chance to grant an Extra Turn and a Morale Boost when an ally attacks or is attacked
 * Leather Jacket
 * Always in style
 * Legendary Outlaw
 * Chance to counter-attack enemies with Opportunity Debuffs that attack an ally
 * Chance increases if an ally is another member of the Guardians of the Galaxy, affects Guardian Uniforms only


 * Action 1: Spray and Pray
 * Unlocked at Level 1
 * Targets All Enemy
 * All Enemies
 * Impaired
 * Attacks do 20% less damage and cannot crit
 * Cornered
 * Removes and prevents Protect effects
 * All Allies
 * Rising Up
 * Has a chance to gain Focused, Fortified, Agile or Strengthened
 * Has a chance to gain Focused, Fortified, Agile or Strengthened


 * Action 2: Trick Shot
 * Unlocked at Level 2
 * Targets One Enemy
 * Special Properties
 * Wild Shots
 * Has a low chance to hit
 * Show-Off
 * Chance to add a second hit, Pain, and Off-Balance
 * That's Just Rude
 * Chance for a guaranteed hit and add a third hit, Pain, and Exhausted
 * One Enemy
 * Stun
 * 10% chance
 * Loses next turn
 * Reduced chance to dodge
 * Staggered
 * Cannot dodge most attacks
 * Ignores most Avoidance effects
 * Pain
 * Increases damage taken by 8%
 * This effect stacks up to 3 times
 * This effect stacks up to 3 times


 * Action 3: Quantum Leap
 * Unlocked at Level 6
 * Targets One Enemy
 * Special Properties
 * Stealthy
 * Does not trigger counter-attacks or protect abilities
 * One Enemy
 * Hobbled
 * Attacks cannot be Stealthy
 * Fumbling
 * Single-target attacks provoke a counter-attack
 * Winded
 * Removes and prevents Follow-Up attacks
 * Removes and prevents Follow-Up attacks


 * Action 4: Element Gun
 * Unlocked at Level 9
 * Special Properties
 * Multi-Function
 * Can be used to perform different actions


 * Action 4-1: Hot Shot
 * Targets One Enemy
 * One Enemy
 * Burning
 * Taking damage every turn
 * Defense reduced
 * Cancelled by chilled
 * Neutralized
 * Removes and prevents stat increasing effects
 * Removes and prevents stat increasing effects


 * Action 4-2: Cold Snap
 * Targets One Enemy
 * 1 Round Cooldown
 * One Enemy
 * Chilled
 * Taking damage every turn
 * Evasion reduced
 * Cancelled by burning
 * Demise
 * Removes Doom, causing it to trigger immediately
 * Removes Doom, causing it to trigger immediately


 * Action 4-3: Rocks Fall
 * Targets All Enemy
 * 2 Round Cooldown
 * Starts Cooled Down
 * Special Properties
 * Deadly Crits
 * Deals extra damage on critical hits
 * High Crits
 * Increased chance of critical hits
 * Summon Attack
 * Does not trigger counter or retaliation effects
 * All Enemies
 * Fatal Blow
 * Defeats normal enemies with less than 30% health
 * Greatly damages bosses with less than 30% health
 * Greatly damages bosses with less than 30% health


 * Action 4-4: Lit Up
 * Targets One Enemy
 * Special Properties
 * Exploit Opportunity
 * Deals increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered or Winded
 * Exploits Bleeds
 * Deals extra damage against Bleeding targets
 * Paragon Exploiter
 * Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened
 * Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened