Hogun/Patch History

April 25, 2014 Patch Notes
Adjustments & Bug Fixes
 * Elixir of Recovery
 * Affects : Asgardian Tankard, Fandral, Hogun, Volstagg
 * Normal Healing has been reduced from 30% to 20%
 * Healing while Blessing is applied has been reduced from 45% to 30%
 * Fixed an issue where Elixir of Recovery was not expiring after being applied
 * Fixed an issue that caused Elixir of Recovery to give the benefit of both healing with and without Blessing while the affected character has Blessing

February 19, 2014 Patch Notes

 * Class: Scrapper / Infiltrator
 * Self Passive: Path of Mastery
 * Counts as both a Scrapper and Infiltrator and gains the advantages and disadvantages of both
 * Self Passive: Way of the Warrior
 * Chance to perform an attack when any ally attacks or is attacked

Action 1 : Windup Swing
 * One Enemy
 * Melee


 * Special Properties:
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Self
 * Wind-up
 * Next attack does more damage
 * Breakthrough
 * The next attack that hits is guaranteed to be a critical hit

Action 2 : Overwhelming Presence
 * All Enemies
 * Debuff
 * 2 Round Cooldown
 * Starts on Cooldown


 * Special Properties
 * Subtle
 * Does not trigger most status effects
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up effects
 * All Enemies
 * Fumbling
 * Single-target attacks provoke a counter-attack


 * Flanked
 * Single-target attacks against this target grant a follow-up attack

Action 3 : Elixir of Recovery
 * Self
 * Buff
 * Special Properties
 * Raise A Glass
 * Other Warriors Three also drink and gain these effects when used
 * Self
 * Remove Debuffs
 * Removes harmful status effects from the targets
 * Skirmisher
 * Increases damage dealt by counter-attacks and follow-up attacks

Action 4 : Meteor Smash
 * One Enemy
 * Melee
 * Special Properties
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Deadly Crits
 * Deals extra damage on critical hits
 * True Strike
 * Ignores most Avoidance effects