Victor Mancha/Patch History

Adamantium Reward: Victor Mancha (New Hero)
Bio: Victor Mancha was an average high school student with a love for superheroes until he met the Runaways. On that day, Victor discovered that he is a cyborg, created from the DNA of his mother, Marianella Mancha, and the technology of Ultron. With his plans revealed, Ultron murders Victor's mother and takes control of Victor. With the help of the Runaways, Victor breaks free of Ultron's control. After defeating Ultron, Victor decides to join the Runaways in order to prove that he will never be like his creator: a mechanical monster.
 * Class: Infiltrator
 * Passive - Cybernetic
 * Immune to Bleeding, Burning, Chilled, and Obsolete Tech
 * Very high crit resistance
 * Passive - Reboot
 * Chance for attacks that would reduce health below 0 to cause a system reboot, restoring health to full and removing all debuffs
 * Passive - Restorative Nanobots
 * Restores Health every turn
 * Removes a harmful effect every turn
 * Passive - Runaways Rallying Cry
 * All Allies gain "Try Not To Die" when two or more Runaways are present at the beginning of combat


 * Action 1: Dragon Claw
 * Unlocked at Level 1
 * Targets One Enemy
 * Special Properties
 * Deadly Crits
 * Deals extra damage on critical hits
 * Electromagnet
 * Attacks against Magnetized targets are guaranteed to critically hit
 * One Enemy
 * Crackle
 * Chance to trigger an electric shock while performing a hostile action
 * Removes 1 stack of Crackle when triggered
 * This effect can be applied 3 times
 * Lasts 3 Rounds
 * Lasts 3 Rounds


 * Action 2: Magnet Man
 * Unlocked at Level 2
 * Targets One Enemy
 * 1 Round Cooldown
 * Special Properties
 * Catastrophic
 * Can't be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * One Enemy
 * Static Charge
 * Nearby attacks may chain to this target, causing extra damage
 * Magnetized
 * Attacks from this character can't crit
 * Can't dodge attacks
 * Downgrade
 * Prevents nology attacks
 * Removes beneficial Technology status effects
 * Affected metal targets gain Magnetized
 * Affected metal targets gain Magnetized


 * Action 3: Calculator Kid
 * Unlocked at Level 6
 * Targets Self
 * 1 Round Cooldown
 * Self
 * Crackling Shield
 * Shield effect absorbs incoming damage
 * Deals Electricity damage to attackers
 * Static Cling
 * Protects and counters attacks made by enemies with Static Charge
 * Guaranteed hit against targets with Static Charge
 * Guaranteed hit against targets with Static Charge


 * Action 4: Zapper
 * Unlocked at Level 9
 * Targets One Enemy
 * One Enemy
 * Incapacitation
 * Chance to lose a turn
 * Counts as Stun for actions that affect those targets
 * Exhausted
 * Cannot take extra turns
 * Quick Actions become normal actions
 * Fried Circuits
 * Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks
 * Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks