Kuzuri

Effects

 * Attacks ignores the defense stat.
 * Attacks do not bypass shields.


 * Power is set by Agent level when acquired.


 * Chance to counter enemy attacks.
 * Chance to counter scales as health decreases.


 * Chance to protect allies from single target attacks.
 * Chance to protect scales as health increases.


 * Gaining health when attacking or attacked by enemies with Bleeding.

 (3 rounds)
 * Taking damage every round or after performing hostile actions.
 * This effect can be applied 3 times.