Crystal/Patch History

January 6, 2015
Undocumented Change
 * Geokinesis is no longer a attack

December 16, 2014 Patch Notes
Spec Op 23 Reward Hero: Crystal

Bio – Always more hospitable to outsiders than her sister Medusa, Crystallia Amaquelin has often acted as a liaison to the world beyond Attilan. Able to bend the elemental forces of water, earth, fire and air, Crystal has been a valuable asset, not only to the Inhuman Royal Family, but also as a member of the Fantastic Four and the Avengers.

Class : Blaster Passives
 * Elemental Affinity
 * Chance to preemptively hit attackers with Pyrokinesis or Hydrokinesis, if they have Burning or
 * Chilled
 * Cannot counter if polluted by poison
 * Royal Advisor
 * Chance to apply Gale Force to allies after they attack
 * Increased chance to apply Gale Force to allies when an Inhuman attacks

Action 1 : Pyrokinesis
 * Unlocked at Level 1
 * Fire, Energy, Range
 * Targets One Enemy
 * Special Properties
 * Scorched
 * Applies Scorched to enemies with Burning
 * One Enemy
 * Burning
 * Taking damage every turn
 * Defense reduced
 * Cancelled by chilled

Action 2 : Hydrokinesis
 * Unlocked at Level 2
 * Ranged, Ice
 * Targets One Enemy
 * Special Properties
 * Frigid
 * Applies Frigid to enemies with Chilled
 * One Enemy
 * Chilled
 * Taking damage every turn
 * Evasion reduced
 * Cancelled by burning
 * Exhausted
 * Cannot take extra turns
 * Quick Actions become normal actions

Action 3 : Aerokinesis
 * Unlocks at Level 6
 * Targets All Allies
 * 3 Round Cooldown
 * Buff
 * Special Properties
 * Multi-Function
 * Can be used to perform different actions.
 * Subtle
 * Does not trigger most status effects
 * All Allies
 * Gale Force
 * Shield effect absorbs incoming damage
 * Chance to interrupt incoming attacks
 * Applies Winded to attackers

Firestorm Dust Devil
 * Targets All Enemies
 * Fire, Summon, Energy, Ranged
 * Special Properties
 * Catastrophic
 * Can't be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Scorched
 * Applies Scorched to enemies with Burning
 * Summon Attack
 * Does not trigger counter of retaliation effects
 * Engaged Element: Fire
 * Only activates after performing Pyrokinesis
 * Replaces any other engaged elements
 * All Enemies
 * Burning
 * Taking damage every turn
 * Defense reduced
 * Cancelled by chilled
 * Targets All Enemies
 * Summon, Ranged
 * Special Properties
 * Catastrophic
 * Can't be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Summon Attack
 * Does not trigger counter or retaliation effects
 * Engaged Element: Earth
 * Only activates after performing Geokinesis
 * Replaces any other engaged elements
 * All Enemies
 * Blinded
 * Next single-target attack has a 50% chance to miss
 * Disoriented
 * Single-target attacks have a chance of hitting allies
 * Drain Stamina
 * Drains the target's stamina

Arctic Tempest
 * Targets All Enemies
 * Ice, Summon, Ranged
 * Special Properties
 * Catastrophic
 * Can't be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Frigid
 * Applies Frigid to enemies with Chilled
 * Summon Attack
 * Does not trigger counter or retaliation effects
 * Engaged Element: Water
 * Only activate after performing Hydrokinesis
 * Replaces any other engaged elements
 * All Enemies
 * Chilled
 * Taking damage every turn
 * Evasion reduced
 * Cancelled by burning

Action 4 : Geokinesis
 * Unlocked at Level 9
 * Targets All Enemies
 * Ground, Melee
 * Special Properties
 * Ground Attack
 * Ignores most protect and Avoidance effects
 * All Enemies
 * Staggered
 * Cannot dodge most attacks
 * Grounded
 * Flying characters are no longer immune to Ground attacks
 * Ignores most evasion effects
 * Off-Balance
 * Removes and prevents Counter-Attack effects