February 19, 2014 Patch Notes

Diamond Reward: Grim Mace

 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Customized
 * Power is set by Agent level when acquired
 * Deadly Crits
 * Deals extra damage on critical hits
 * True Strike
 * Ignores most Avoidance effects

Vibranium Reward: Blaster’s Empowered Armor

 * Primed and Ready
 * Extends Rest, allowing a Blaster to gain Focused Attacks as a quick action.

Adamantium Reward: Hogun (New Hero)
Bio: Hogun the Grim finds little to smile about. With his homeland destroyed and his people slain, he wandered the Nine Realms until he eventually came to reside in Asgard. There he found lifelong friends in the form of Volstagg the Voluminous and Fandral the Dashing. Together, they form the Warriors Three, Asgard's most steadfast defenders and close allies of Thor.


 * Class: Scrapper / Infiltrator
 * Self Passive: Path of Mastery
 * Counts as both a Scrapper and Infiltrator and gains the advantages and disadvantages of both
 * Self Passive: Way of the Warrior
 * Chance to perform an attack when any ally attacks or is attacked

Action 1 : Windup Swing

 * One Enemy
 * Melee


 * Special Properties:
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Self
 * Wind-up
 * Next attack does more damage
 * Breakthrough
 * The next attack that hits is guaranteed to be a critical hit

Action 2 : Overwhelming Presence

 * All Enemies
 * Debuff
 * 2 Round Cooldown
 * Starts on Cooldown


 * Special Properties
 * Subtle
 * Does not trigger most status effects
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up effects
 * All Enemies
 * Fumbling
 * Single-target attacks provoke a counter-attack
 * Flanked
 * Single-target attacks against this target grant a follow-up attack

Action 3 : Elixir of Recovery

 * Self
 * Buff
 * Special Properties
 * Raise A Glass
 * Other Warriors Three also drink and gain these effects when used
 * Self
 * Remove Debuffs
 * Removes harmful status effects from the targets
 * Skirmisher
 * Increases damage dealt by counter-attacks and follow-up attacks

Action 4 : Meteor Smash

 * One Enemy
 * Melee
 * Special Properties
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Deadly Crits
 * Deals extra damage on critical hits
 * True Strike
 * Ignores most Avoidance effects

New Task: “Cryptic Quest”
Satana has a tempting offer for the Agent... complete a few simple tasks in exchange for an item of great power. Who could say no?

This task can be started by completing a PVP battle and will be available through 3/17.

Unstoppable & Shepherd Tasks Expiring Soon
The Unstoppable and the Shepherd Staff task lines are now set to expire on 3/17. These tasks were launched with previous PVP Seasons and did not properly expire when those seasons ended.

Sunfire Task Expiration
Sunfire’s task expired on 2/13. The required items to complete the Sunfire task have been removed from Chapter 1 Mission 4 and the Season 2 deploys and incursions.

Incursions
Incursions have been updated so it is less likely to face the same opponent if you end up on the losing side. This should also help ensure that failed missions do not play out exactly the same way, unless they are intended to do so.

Combat Engine Action Flow Refactor
We changed the flow of how pre-actions work on counters. This will allow us to make better improvements to existing and future character actions.

Changes to Game Balance
In Spec Op 16 Mission 3, the fight against Pestilence, Selene, and Dragoness was overly difficult. The following balance changes have been made:

Selene

 * ‘Skia Thanatou’ is getting a 1 round initial cooldown and a 3 round cooldown once the move is used
 * ‘Skia Thanatou’ is now considered a "magic" attack

Pestilence

 * ‘Masque of the Red Death’ now has a 1 round initial cooldown and a 3 round cooldown once the move is used
 * ‘Masque of the Red Death’ no longer a QuickAction
 * ‘At the Mountains of Madness’ now has a 3 round initial cooldown and a 3 round cooldown once the move is used

Bug Fixes

 * Iron Fist (Heroic Age Costume)
 * Combo Breaker should now have a chance to prevent and counter enemies that perform a counterattack or follow-up attack.
 * Deadpool
 * No longer removes debuffs when using No Holds Barred against Pestilence.
 * Rogue
 * Southern Hospitality should no longer stun.