Chalice of Souls

Effects

 * Power is set by Agent level when acquired


 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks

 (1 round)
 * Brings the Agent back to life before this character's first action


 * If the Agent has Slowed, applies Rebuff/Passive to ally
 * Beneficial Status Effects will not be removed by enemy attacks or harmful status effects


 * Causes Dizzy on the Agent


 * Beneficial Status Effects will not be removed by enemy attacks or harmful status effects.