Iron Man/Patch History

May 22, 2015 Patch Notes
Bug Fixes
 * Iron Man Icon 5.png Avengers: Age of Ultron Iron Man
 * Avengers Age of Ultron Iron Man’s Power Up action has been renamed to Calling Veronica
 * Avengers Age of Ultron Iron Man’s Power Down action has been renamed to Breaking Up

Spec Op 26 Reward Uniform: Iron Man Mark 43 & Hulkbuster
Rewards both a Blaster and Bruiser version

Mark 43 Mode Classes Mark 43 : Blaster OR Bruiser
 * Passives :
 * Advanced Shield Algorithm
 * Has a chance to create a shield before being attacked
 * Powering Up
 * Increases Power Level by 10% every round
 * Auto-Targeting Interface
 * Chance for attacks to have 100% chance to hit, crit, and gain True Strike
 * Flying
 * Immune to ground attacks
 * Pays the Bills
 * Grants Boon Buster to attacks for all allies featured in The Avengers: Age of Ultron
 * Not active in the Hulkbuster Armor

Action 1 : Repulsor Ray
 * Unlocked at Level One
 * Type: Ranged, Energy, Tech
 * Special Properties
 * Follow-up Attack
 * 60% chance to perform a follow-up attack
 * One Enemy
 * Lock-On
 * Taking additional damage from ranged attacks
 * Radiation Exposure
 * Deals damage every turn
 * Increases damage taken from energy attacks
 * Self
 * Power Up: 20%
 * Increases Power Level by 20%

Action 2 : Digger Missiles
 * Unlocked at Level Two
 * Targets All Enemies
 * Type: Explosion, Ranged, Ground
 * Special Properties
 * Ground Attack
 * Ignores most protect and Avoidance effects
 * Stealthy
 * Does not trigger counter-attacks or protect abilities
 * All Enemies
 * Open Wound
 * Chance to apply Ravaged and up to 3 applications of Bleeding
 * Burning
 * Taking damage every turn
 * Defense reduced
 * Cancelled by chilled
 * Self
 * Power Up: 20%
 * Increases Power Level by 20%

Action 3 : High Energy Laser
 * Unlocked at Level Six
 * Targets All Enemies
 * Type: Ranged, Energy, Tech
 * Special Properties
 * Combustible
 * Attacks against Burning targets are guaranteed to crit
 * Ignore Defense
 * Damage ignores enemy’s Defense stat
 * Attacks penetrate Shield statuses
 * All Enemies
 * Melt Armor
 * All attacks against this target ignore the defense stat
 * Self
 * Power Up: 10%
 * Increases Power Level by 10%

Action 4 : Unibeam
 * Unlocked at Level Nine
 * Targets One Enemy
 * Type: Ranged, Energy, Tech
 * Special Properties
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploits Shields
 * Bypasses and deals extra damage against targets that are protected by Shields
 * One Enemy
 * Shield Breaker
 * Removes and prevents new shields
 * Self
 * Unibeam Focus
 * Increases the damage and accuracy of Unibeams and Hulkbuster's Repulsor Blast
 * Removed if not refreshed each round

Rest Multi-Action : Armor Up
 * Unlocked at Level One
 * Targets Self
 * Special Properties
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger most status effects
 * Subtle
 * Does not trigger most status effects
 * More Power!
 * Unlocks at or above Power Level: 50%
 * Self
 * Hulk Countermeasures
 * Grants Hulkbuster to attacks for all Avengers: Age of Ultron Allies
 * Hulkbuster
 * Deals extra damage against Hulks
 * Not active in the Mark 43 Armor
 * Hulkbuster Armor
 * Counts as both a Blaster and Bruiser, gaining the advantages and disadvantages of both

Hulkbuster Mode Classes Hulkbuster : Blaster AND Bruiser
 * Passives :
 * Advanced Shield Algorithm
 * Has a chance to create a shield before being attacked
 * Auto-Targeting Interface
 * Chance for attacks to have 100% chance to hit, crit, and gain True Strike
 * Flying
 * Immune to ground attacks
 * Hulk Countermeasures
 * Grants Hulkbuster to attacks for all Avengers: Age of Ultron Allies
 * Hulkbuster
 * Deals extra damage against Hulks
 * Not active in the Mark 43 Armor
 * Hulkbuster Armor
 * Counts as both a Blaster and Bruiser, gaining the advantages and disadvantages of both

Action 1 : Iron Pummel
 * Unlocked at Level One
 * Targets One Enemy
 * Type: Melee
 * One Enemy
 * Staggered
 * Cannot dodge most attacks
 * Ignores most Avoidance effects
 * Exhausted
 * Cannot take extra turns
 * Quick Actions become normal actions
 * Self
 * Power Drain: 10%
 * Requires at or above Power Level: 10%
 * Consumes 10% of current Power Level

Action 2 : Repulsor Blast
 * Unlocked at Level Two
 * Targets One Enemy
 * Type: Ranged, Energy, Tech
 * One Enemy
 * Neutralized
 * Self
 * Unibeam Focus
 * Increases the damage and accuracy of Unibeams and Hulkbuster's Repulsor Blast
 * Removed if not refreshed each round
 * Power Drain: 20%
 * Requires at or above Power Level: 20%
 * Consumes 10% of current Power Level

Action 3 Multi-Action: Rockets
 * Unlocked at Level Six

Action 3A : Penetrator Rockets
 * Targets One Enemy
 * Type: Ranged, Explosion
 * Special Properties
 * Combustible
 * Attacks against Burning targets are guaranteed to crit
 * Bring the Rain
 * Fires until Power Level is below 30%
 * All Enemies
 * Straining
 * Losing Stamina every round or after performing hostile actions
 * Lowers Evasion
 * This effect can be applied 3 times
 * Self
 * Power Drain: 30%
 * Requires at or above Power Level: 30%
 * Consumes 10% of current Power Level

Action 3B : Rocket Barrage
 * Targets All Enemies
 * Type: Ranged, Explosion
 * Special Properties
 * Combustible
 * Attacks against Burning targets are guaranteed to crit
 * Bring the Rain
 * Fires until Power Level is below 30%
 * All Enemies
 * Straining
 * Losing Stamina every round or after performing hostile actions
 * Lowers Evasion
 * This effect can be applied 3 times
 * Self
 * Power Drain: 30%
 * Requires at or above Power Level: 30%
 * Consumes 10% of current Power Level

Action 4 : Iron Slam
 * Unlocked at Level Nine
 * Targets One Enemy
 * Type: Melee, Tech
 * Special Properties
 * Catastrophic
 * Can’t be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploit Strain
 * Deals extra damage against Straining targets
 * Self
 * Power Drain: 50%
 * Requires at or above Power Level: 50%
 * Consumes 10% of current Power Level

October 16, 2014 Patch Notes
Bug & Balance Fixes:
 * Characters
 * Iron Man's Unibeam Focus now has a maximum stack of three
 * Statuses
 * Fixed an issue that wasn't applying Coordinated Attack, Cooperative Defense, and Collaborative Effort correctly and in order
 * Avengers Assemble now applies the appropriate Avengers Passive (Coordinated Attack, Cooperative Defense, and Collaborative Effort) before the hero or agent's first action in combat, this affects all Avengers Uniform heroes and the Coulson's Revenge
 * Coordinated Attack, Cooperative Defense, and Collaborative Effort will be removed as heroes that start with Avenger's Assemble are defeated in combat
 * This means that if one ally started with Avenger's Assemble, then defeating that ally will remove Coordinated Attack from the remaining allies
 * If two allies start with Avenger's Assemble, then defeating one of those allies will remove Cooperative Defense first and the second ally's defeat will remove Coordinated Attack second
 * If all three allies start with Avenger's Assemble, then defeating one of them will remove Collaborative Effort first and Cooperative Defense second
 * Collaborative Effort from Avengers Assemble, Medusa's Inhuman Majesty, Moon Knight's Inspiring Leadership/Moon Knight, and Wonder Man's Ion Tamer can now be suppressed by Neutralized

June 7, 2013 Patch Notes

 * Distress calls will now work for Iron Man with the Mk. 42 armor equipped.

May 1, 2013 Patch Notes
Iron Man Update
 * New Passive: Auto-Targeting Interface
 * Has a chance each turn to gain Targeting Assistance, which grant his attacks 100% chance to hit and crit, and gain True Strike, allowing him to ignore Avoidance effects on enemies.
 * Repulsor Rays
 * Now cause Lock-On
 * Take additional damage from ranged attacks
 * Missile Barrage
 * Chance to apply burning increased to 100%
 * Deflector Shield
 * Now a Quick Action
 * Amount absorbed reduced slightly
 * Unibeam
 * Unibeam Focus
 * No longer removed if Iron Man performs other actions, but still must be used at least once per round to keep up (in case Iron Man gets extra turns)
 * Now also increases his chance to hit and crit with Unibeam
 * Damage of all moves adjusted accordingly

New Uniform - Mk 42 Armor
 * Limited Edition
 * Iron Man’s Mk 42 armor comes with a whole new suite of upgrades - not only giving Iron Man a passive effect, but wholly improving all of his existing moves!
 * Class: Blaster or Tactician
 * Passive: Call for Backup
 * Chance when an ally attacks or is attacked to summon remote-controlled Iron Man armors
 * Passive: Advanced Shield Algorithm
 * Has a chance to create a shield before being attacked
 * Level 1 - Repulsor Cannons
 * Upgraded Repulsor Ray
 * Adds Radiation Exposure
 * Deals damage every turn
 * Increases damage taken from attacks
 * Gains Follow-up Attack
 * 60% chance to perform a follow-up attack
 * Level 2 - Missile Bombardment
 * Upgraded Missile Barrage
 * Gains Stealthy
 * Does not trigger counter-attacks or protect abilities
 * Gains Catastrophic
 * Can’t be protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Adds Bleeding
 * Taking damage every round or after performing hostile actions
 * This effect can be applied 3 times
 * Lasts 3 Rounds
 * Level 6 - High Energy Laser
 * Replaces Deflector Shield
 * All Enemies
 * Ignore Defense
 * Damage ignores enemy’s Defense stat
 * Attacks penetrate Shield statuses
 * Combustible
 * Attacks against Burning targets are guaranteed to crit
 * Melt Armor
 * All attacks against this target ignore defense
 * Lasts 2 Rounds
 * Level 9 - Heartbreaker Unibeam
 * Upgraded Unibeam
 * Gains Exploits Shields
 * Bypasses and deals extra damage against targets that are protected by Shields
 * Adds Shield Breaker
 * Removes and prevents new shields
 * Lasts 1 Round
 * Lasts 1 Round

March 20, 2013 Patch Notes
Related Change
 * Missile Barrage has been tagged as attack

June 22, 2012
Iron Man Mark 5 Armor Uniform Update
 * Starts the fight with Energized Shield
 * Absorbs incoming damage
 * Immune to Stun
 * Restores Stamina every turn
 * Lasts up to 3 turns

May 3, 2012 Patch Notes
New Uniform - Avengers Iron Man
 * Blaster and Tactician varieties
 * Unique Avengers Assemble passive ability
 * Having one Avenger on the team grants Coordinated Attacks
 * Teammates have a chance in joining in on single-target attacks
 * Having two Avengers on the team grants Cooperative Defense as well
 * Teammates have a chance of countering when a teammate is hit by a single-target attack

March 14, 2012
New Uniform - Iron Man Mark 5 Armor
 * Blaster and Tactician available

Original Hero

 * This character has no Release Patch Note.