February 15, 2013 Patch Notes

New Hero: Wasp

 * Infiltrator
 * Flying
 * Opportunist
 * Counter-attack enemies that attack with Staggered, Distracted, Off-balance, Cornered, or Dizzy
 * Exploits Staggered, Distracted, Off-balance, Dizzy
 * 1. Bioenergy Blast
 * Single Target Ranged Bioenergy attack
 * Causes Biofeedback & Weakened
 * 2. Disrupting Shot
 * Puts Distracted & Applies Staggered
 * 3. Skirmish Scramble
 * Stealthy
 * AOE
 * Nimble - high chance to dodge attacks
 * Off-balance
 * 4. Fist Bump
 * Single Target Attack
 * Cornered, Dizzy
 * Default Counter. Buzz Kill
 * Flies off the screen and appears behind the enemy
 * Exploits Staggered, Distracted, Off-balance, or Dizzy
 * Deadly Crits

Hero Updates
Wolverine, Havok, and Magneto have received major updates to their skills and abilities.

Update: Wolverine

 * Passives
 * Healing Factor
 * Always restores health each first turn
 * Bleeds and Poison durations reduced
 * Has a chance to survive fatal damage
 * Come At Me, Bub
 * Has a chance to protect allies from single-target attacks
 * This chance increases the more Health Wolverine has
 * Berserker Rage
 * Has a chance to counter any enemy attack
 * This chance increases the less Health Wolverine has
 * 1. Adamantium Claws - Default Counter
 * Adamantium
 * Bleeding (2x)
 * Ravaged
 * 2. Berserker Frenzy
 * Adamantium
 * 4x hits big awesome animation
 * Exploits Bleeding
 * Deadly Crits
 * 3. Savage Rend
 * Adamantium
 * Adds Cornered
 * Adds Tenderized
 * 4. Feral Ambush
 * Adamantium
 * Stealthy
 * 60% Chance to Stun
 * Brown-And-Tan Suit ONLY
 * Passive: The Best There Is
 * Chance to gain an extra turn when Come At Me, Bub and Berserker Rage proc

Update: Havok

 * Passive Cosmic Absorb
 * Takes reduces damage from energy attacks
 * Generates one Cosmic Energy every turn
 * Any energy attack by enemies or allies generates one Cosmic Energy
 * Cosmic Energy
 * Increases Defense
 * Gain stamina every turn
 * Stacks to 5
 * Shattering Punch
 * Utility Move
 * No Stamina Cost
 * Regenerates stamina
 * Melee
 * Melt Armor
 * Removes Buffs
 * Plasma Wave
 * Single Target Finisher
 * Low Accuracy
 * Consumes all stacks of Cosmic Energy for massive damage
 * Plasma Spheres (now the 3rd ability)
 * AOE
 * Catastrophic
 * Pressure Points
 * Consumes 1 stack of Cosmic Energy
 * Channel Energy (now the 4th ability)
 * Buff
 * Quick Action
 * Cooldown
 * Restores Stamina
 * Guaranteed Crit & Hit on next attack

Update: Magneto

 * Class: Tactician
 * Passive : Psychic Immunity
 * Immune to Psychic attacks
 * Passive : Master of Magnetism
 * Guaranteed to crit Magnetized targets
 * Chance to preemptively counter Magnetized targets
 * Automatically applies Magnetized to enemies carrying metal
 * Passive : Flying
 * 1. Electromagnetic Blast
 * Electricity Attack
 * Single Target
 * Causes Magnetized on hit
 * Attacks from this opponent cannot crit
 * Opponent cannot dodge attacks
 * 2. Heavy Metal
 * 60% chance to Stun
 * 100% chance to stun Magnetized targets
 * Long cooldown
 * 3. Graviton Well
 * Large damage AOE
 * Catastrophic
 * Exploits Magnetized
 * 4. Magnetic Shield
 * Party buff
 * Absorbs some damage
 * Grants an extra turn when the shield is removed

PvP Changes

 * Refreshing your browser during a ranked PVP fight will no longer count as an initiated fight
 * Your first 5 wins increment a new PvP Daily Bonus counter (located to the left of the “Tournament Fight” button)
 * After you win 5 Tournament Fights in one day, you will get a free spin on the new PVP Daily Bonus
 * For the rest of the day you can click the new chest icon to bring the loot table back up and spin again as much as you’d like for 5 gold per spin
 * The 5 fight counter resets the next day
 * Your first 5 wins will now grant +100 XP instead of +50
 * This is in addition to the Daily Bonus you already get playing for free every day (a second bonus for everyone!)
 * Defensive hero/armory bonuses should now display properly
 * Revenge fights have been removed from the game
 * Challenge points are no longer available on the gift page or friend maps

New Gifts

 * New Valentine’s gifts are available
 * Hawkeye Valentine
 * Buffs Accuracy + Heal
 * Reads: "Cupid's arrows, straight to the heart."
 * Black Widow Valentine
 * Buffs Evasion + Heal
 * Reads: "'Til death do we part."
 * Iron Man Valentine
 * Buffs Attack + Heal
 * Reads: "My Arc Reactor glows for you. And you. And that cute blonde over there."
 * Thor Valentine
 * Buffs Defense & Heal
 * Reads: "Was Tony talking about me?"

Additional Fixes

 * Emma Frost
 * Reduce the amount of stat bonuses of Cosmic Power and Potential Unleashed
 * 50% -> 30%
 * Reduce the proc rate of Cosmic Power
 * 25% -> 20%
 * Migraine is only 30% damage reduction
 * 50% -> 30%
 * Mental Trauma is only 70% chance to apply Migraine
 * 100% -> 70%
 * Potential Unleashed is a Quick Action. Stamina cost significantly increased
 * 250% increase in stamina cost
 * AI fix: Emma Frost does not try to cast Mind Tap on targets that already have anguish or scarring in PVP
 * Cable
 * Bodyslide is only 60% chance to apply Distraction
 * Ghost Rider
 * Infernal Contract can only trigger once per round
 * Psylocke
 * Reduce the damage of psychic knives
 * Added pop Status, bringing the damage down ~15%
 * Mental Coordination is tagged as a buff
 * Kinetic Shield is only a Quick Action if it consumes Psionic Shadow
 * Phoenix
 * Fixed Mind Link AI
 * Reduce the damage of Phoenix Fire
 * Reduced about 12%
 * Human Torch
 * Made sure Human Torch vs. Human Torch can hurt each other
 * Made sure Nova Blast doesn’t hurt Human Torch himself
 * Human Torch no longer gets an immediate tick of health when Rekindle is applied
 * Reduce rekindle attack bonus
 * 1.3 -> 1.15
 * Nova Blast properly damages opponents
 * Made sure Blazing Speed can’t dodge Catastrophic attacks
 * Modern Dr. Strange
 * Bane popup fix
 * Reduce the % bonus of some effects
 * War Frenzy
 * 1.17 -> 1.12
 * Sacrificial Strength
 * 1.5 -> 1.3
 * The Demon set
 * 1.7 -> 1.4
 * The Daily Bonus has been changed from a deploy loot table to a boss “spin” loot table.
 * Fixed a display issue with Scroll of Angolob.
 * Third Charm duration reduced by 1 round.
 * Conductive charge is a buff.
 * Removed an animation for War Frenzy.
 * Reduce the duration of Mirror Images to 2.
 * Increased the amount healed by the Scroll of Melsalam about 30%.
 * The Quantum Jumper now starts with a 1 round cooldown.
 * Added Facebook timeline images for several villains that were missing them.

PvP Season 5 should be live before long

Addendum!

 * First, we would like to humbly apologize for the confusion brought about by our most recent Marvel: Avengers Alliance update. We experienced some technical issues today with our patch deployment that caused a few problems. Below, you will find an explanation as to some of the things that you may have seen today.


 * A gold sale was presented to the users that showed some bundles including an item named “The Hand of Despair” paired with gold. We quickly noticed the error and pulled the sale. These bundles were a feature we were working on, but were not intended for release today. Unfortunately players who purchased gold via this sale did not receive “The Hand of Despair” item. We are sorry for the inconvenience, and hope to present these bundled gold sales at a later date. Please note you should have been awarded the correct amount of gold from the gold sale, and if you were not we recommend you visit our Support site for assistance.
 * The gold sale was meant to be a one time sale. Some players may have seen the gold sale advertisement after purchasing gold. Unfortunately, this was a mixup on our end. Players can only complete the sale one time. This should be resolved now.


 * When the latest patch was released, we experienced some issues with the latest installment of the PvP tournament. Players' ratings and fight counts had been carried over from last season. This again was an issue that we believe has been corrected. Any fights that occurred prior to 3:30 (15:30) PST today will not count as fights in the 5th installment of our PvP tournaments. We’re sorry for the confusion.


 * There is an issue where the PVP Armory Bonus shows that it is still calculating incorrectly in the tooltip, but this is only a display issue. It is actually calculating correctly in fights. It will be fixed in a future update.


 * The new PVP Daily Bonus had a visual-only issue associated with it today. For players who participated in Tournament Fights prior 3:30 (15:30) PST today and tried to open the Daily Bonus box, they were presented with a black screen or nothing at all. Rest assured players actually still received one item from the following list:
 * 5 Challenge Points
 * A High Defense PVP Item
 * A High Attack PVP Item
 * A Balanced Attack/Defense PVP Item
 * A previously available LE Agent Gear
 * 1x Gold
 * 10x Gold
 * 1x Command Points
 * 10x Command Points


 * We are confident this will not happen again tomorrow when the timer resets and was simply a result of the issue above with the tournament start time. Re-spinning on the Daily Bonus should work correctly today.


 * We wanted to clarify one item from the patch notes posted above. If a user initiates a fight and refreshes their browser this is what will happen:
 * The player will receive a loss and lose Rating for losing the fight. This has always been the case.
 * The opponent will receive a win and gain Rating for winning the fight. This has always been the case.
 * The refresh will not count as an “Attack” on the PVP page for the purposes of League promotion. This is the only change in this patch.


 * Our intention with this change was to prevent players from refreshing 100 times to qualify for the Adamantium League, and instead requiring them to actually participate in 100 full fights.


 * We hope this post clarifies today’s issues and we again apologize for any inconvenience this may have caused. We believe today’s patch will make the PVP Tournament experience much better overall starting tomorrow and we look forward to many more great updates to come.

Undocumented changes

 * Unstable Isotope-8 is now collectable by visiting Allies.


 * Havok still applies the debuff cornered with his Shattering Punch and Plasma Wave attacks even though the Strategic Thinking passive was removed.