Morbius/Patch History

November 4, 2014 Patch Notes
Balance Fixes
 * Morbius Simulator
 * 3rd Wave
 * Morbius has been adjusted to go first less often

October 28, 2014 Patch Notes
New Hero: Morbius


 * Bio – A brilliant biochemist, Dr. Michael Morbius suffered from a degenerative blood disease that destroyed his red blood cells. An attempt to cure himself transformed him into a pseudo-vampire. Now known as "the Living Vampire," Morbius suffers from an insatiable thirst for blood that has forced him into conflicts with many heroes, including Spider-Man.

Class: Infiltrator
 * Passives
 * Scent of Blood
 * Attacks that hit are guaranteed to be critical hits against Bleeding targets
 * The Living Vampire
 * Gains Hunger every round
 * Gains Hunger when attacked or attacking Bleeding enemies

Action 1: Fly By Night
 * Unlocked at Level 1
 * Targets One Enemy
 * Slashing, Melee
 * Special Properties
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploits Delirium
 * Deals extra damage against targets with Disoriented, Mind Control, and Possessed

Action 2: I Hunger
 * Unlocked at Level 2
 * Targets One Enemy
 * Melee
 * 1 Round Cooldown
 * One Enemy
 * Exhausted
 * Cannot take extra turns
 * Quick Actions become normal actions
 * Lasts 1 Round
 * Mangle
 * Unable to use Buff and Heal abilities
 * Lasts 1 Round
 * All Allies
 * Disturbing
 * Allies may become Disturbed by this action, lowering all stats slightly
 * Self
 * Sated
 * Increases Accuracy, Attack, Defense, and Evasion
 * Removes and Prevents Hunger and Starving
 * Restores health and stamina when applied

Action 3: Mesmerize
 * Unlocked at Level 6
 * Targets One Enemy
 * Psychic, Ranged
 * 1 Round Cooldown
 * Special Properties
 * Psychic Attack
 * Ignores most Avoidance, Shield, Counter, and Protect effects
 * One Enemy
 * Mind Control
 * 75% chance
 * 50% chance to protect enemies from allies' attacks
 * Removed after triggering
 * Psychic effect
 * Lasts 2 Rounds
 * Disoriented
 * 75% chance
 * Single-target attacks have a chance of hitting allies
 * Removed after attacking an ally
 * Lasts 1 Round
 * Possessed
 * 60% chance
 * Psychic effect which causes the target to immediately attack an ally
 * Cannot use any action besides Recharge on the next turn

Action 4: Experimentation
 * Unlocked at Level 9
 * Targets Self
 * Buff
 * Special Properties
 * Cravings
 * Becomes a Quick Action while affected by Hunger
 * Consumes a Hunger when used
 * Self
 * Chemical Reaction
 * Applies random buffs to affected characters
 * Chance to apply random harmful effects due to unknown reactions
 * Drains stamina when applied
 * Suppressed Urges
 * Locks out I hunger until the next round
 * Chance to remove all Hunger when applied
 * Expires next Round