Tactical Launcher/Gear

Effects
' ' 
 * Power is set by Agent level when acquired
 * Can be used to perform different actions.
 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks
 * Can only use 1 Quick Action each round

 (1 turn)

70% chance  (3 rounds)
 * Loses next turn
 * Reduced chance to dodge


 * Nearby electric attacks may chain to this target, causing extra damage