Taskmaster/Patch History

June 19, 2014 Patch Notes
Fix
 * Taskmaster's Hero AI has been adjusted to fix an issue with skipping turns and recharging

April 11, 2014 Patch Notes
Lockbox Reward Hero: Taskmaster (New Hero)
 * Bio: With his "photographic reflexes", Tony Masters can duplicate any fighting style he observes. His skills are quite literally the equal of Captain America, Hawkeye, and a multitude of other heroes and villains. After becoming one of the world's foremost mercenaries, he opened several "academies", training any aspiring villain with enough cash to enroll. Beyond that, little is known about Taskmaster; even he has forgotten much of his past, overwriting his memories with ever more combat data.
 * Class: Generalist
 * Passive: Photographic Reflexes
 * Gains the power of attackers' class when attacked. Moves change depending on current power
 * Passive: Tactical Insight
 * 50% chance to gain an extra turn when changing classes
 * This effect can only trigger once per round
 * Generalist:
 * Action 1: Trick Shot
 * Unlocked at level 1
 * Ranged
 * Targets One Enemy
 * Special Properties
 * Quick Shot
 * Aimed Shot
 * Applies Pinpoint Target before attacking
 * Single-target attacks against this target are guaranteed to hit
 * One Enemy
 * Bleeding
 * Action 2: Dance of Blood
 * Unlocks at level 2
 * Slashing Melee
 * Targets All Enemies
 * Special Properties
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Vampiric Strike
 * Consumes Bleeding on targets to restore health
 * Action 3: Turn the Tables
 * Unlocks at level 6
 * Ranged
 * Targets All Enemies
 * All Enemies
 * Impaired
 * Attacks do 20% less damage and cannot crit
 * All Allies
 * Rising Up
 * Has a chance to gain Focused, Fortified, Agile or Strengthened
 * Action 4: Nightmare Sword
 * Unlocked at level 9
 * Ranged, Slashing
 * Special Properties
 * Stealthy
 * One Enemy
 * Broken Will
 * Reduced damage done on next attack
 * Intimidated
 * Reduced attack, Accuracy, and Evasion
 * Generalized
 * Removes effects from Class bonuses
 * Prevents this character from gaining Class benefits


 * Blaster:
 * Action 1: Sapping Shot
 * Unlocked at level 1
 * Ranged
 * Targets One Enemy
 * One Enemy
 * Withered
 * Reduces damage done by 10%
 * This effect can be applied 3 times
 * Distraction
 * Next single-target attack has a 50% chance to miss
 * Action 2: Parting Gift
 * Unlocked at level 2
 * Ranged Slashing
 * Special Properties
 * Deady Crits
 * Deals extra damage on critical hits
 * Exploit opportunity
 * Deals increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
 * Action 3: Turn the Tables
 * Unlocked at level 6
 * Ranged
 * Targets All Enemies
 * All Enemies
 * Impaired
 * Attacks do 20% less damage and cannot crit
 * All Allies
 * Team Rising up
 * Has a chance to gain Focused, Fortified, Agile, or Strengthened
 * Action 4: Blaster Training
 * Unlocked at level 9
 * Buff
 * Targets All Allies
 * Special Properties
 * Quick Action
 * All Allies
 * Blaster Power
 * Single-target attacks ignore defense and are guaranteed to crit


 * Bruiser:
 * Action 1: Attack of Opportunity
 * Unlocked at level 1
 * Slashing Melee
 * Targets One Enemy
 * Special Properties
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Exploit Opportunity
 * Deals increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
 * One Enemy
 * Bleeding
 * Action 2: Dance of Blood
 * Unlocked at level 2
 * Slashing, Melee
 * Targets All Enemies
 * Special Properties
 * Adamantium
 * Attacks ignore the defense stat
 * Attacks do not bypass shields
 * Vampiric Strike
 * Consumes Bleeding on targets to restore health
 * Action 3: Cover Fire
 * Unlocked at level 6
 * Targets All Enemies
 * All Enemies
 * Neutralized
 * Removes and prevents stat increasing effects
 * Self
 * Shield
 * Grants Shield to self
 * Action 4: Bruiser Training
 * Unlocked at level 9
 * Buff
 * Targets All Allies
 * Special Properties
 * Quick Action
 * All Allies
 * Bruiser Power
 * Grants Enraged when attacked or attacking


 * Infiltrator:
 * Action 1: Ring of Steel
 * Unlocked at level 1
 * Slashing, Melee
 * Targets All Enemies
 * All Enemies
 * Bleeding
 * Ravaged
 * Pain
 * Action 2: Head Shot
 * Unlocked at level 2
 * Ranged
 * Targets All Enemies
 * Special Properties
 * True Strike
 * One Enemy
 * Targeted
 * Attacks against this target are guaranteed to hit and crit
 * Fatal Blow
 * Defeats normal enemies with less than 30% health
 * Greatly damages bosses with less than 30% health
 * Action 3: Ricochet Shield
 * Unlocked at level 6
 * Ranged
 * Targets All Enemies
 * All Enemies
 * Off-Balance
 * Removes and prevents Counter-Attack effects
 * Hobbled
 * Attacks cannot be Stealthy
 * Action 4: Infiltrator Training
 * Unlocked at level 9
 * Targets All Allies
 * Buff
 * Special Properties
 * Quick Action
 * All Allies
 * Infiltrator Power
 * Counters enemy attacks
 * Increases damage dealt by 30%
 * Attacks become Stealthy


 * Scrapper:
 * Action 1: Mutilate
 * Unlocked at level 1
 * Slashing, Melee
 * Target One Enemy
 * One Enemy
 * Bleeding x2
 * Ravaged
 * Action 2: Berserker Frenzy
 * Unlocked at level 2
 * Slashing, Melee
 * Targets One Enemy
 * Special Properties
 * Adamantium
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploits Bleeding
 * Deals extra damage against Bleeding targets
 * Action 3: Flying Steel
 * Unlocked at level 6
 * Ranged, Slashing
 * Targets One Enemy
 * One Enemy
 * Winded
 * Removes and prevents Follow-Up attacks
 * Flanked
 * Single-target attacks against this target grant a Follow-Up attack
 * Action 4. Scrapper Training
 * Unlocks at level 9
 * Buff
 * Targets All Allies
 * Special Properties
 * Quick Action
 * All Allies
 * Scrapper Power
 * Single-target attacks grant a Follow-Up attack


 * Tactician:
 * Action 1: Trick Shot
 * Unlocks at level 1
 * Ranged
 * Targets One Enemy
 * Special Properties
 * Quick Shot
 * 50% chance of performing a Follow-Up attack
 * The effect can trigger multiple times
 * Aimed Shot
 * Applies Pinpoint Target before attacking
 * Single-target attacks against this target are guaranteed to hit
 * One Enemy
 * Bleeding
 * Action 2: Disarming Strike
 * Unlocks at level 2
 * Ranged
 * Targets One Enemy
 * One Enemy
 * Depower
 * Actions no longer apply statuses
 * Exhausted
 * Quick Actions become normal actions
 * Action 3: Battle Orders
 * Unlocks at level 6
 * Buff
 * Targets All Allies
 * All Allies
 * Rising Up
 * Has a chance to gain Focused, Fortified, Agile or Strengthened
 * Buildup
 * Chance to cause Cosmic Energy, Force Field, Recuperation, Regeneration, or Teresing Boost
 * Action 4: Tactician Training
 * Unlocks at level 9
 * Buff
 * Targets One Ally
 * Special Properties
 * Quick Action
 * One Ally
 * Tactician Power
 * Single-target attacks grant an extra turn