June 19, 2014 Patch Notes

Diamond Reward: Satellite Support

 * Team Passive
 * Eye in the Sky
 * Ignores Distraction and Disoriented effects
 * Special Properties
 * Customized
 * Power is set by Agent level when acquired
 * Multi-Function
 * Can be used to perform different actions
 * Wild Blue Yonder
 * All Enemies
 * Boon Buster
 * Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 * Catastrophic
 * Can't be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploit Attrition
 * Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
 * Exploit Opportunity
 * Deals increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered, or Winded
 * Paragon Exploiter
 * Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stun, or Weakened
 * All Allies
 * Scanner Sweep
 * Attacks against this character cannot be Stealthy
 * Prepares a devastating airstrike for use in 3 rounds
 * Attacks against this character cannot be Stealthy
 * Prepares a devastating airstrike for use in 3 rounds

Vibranium Reward: Infiltrator's Safeguard Suit

 * Balanced
 * Immune to Off-Balance
 * Infiltrator Safeguard
 * Increased chance to dodge attacks
 * Next attack applies Fumbling

Adamantium Reward: Drax (New Hero)

 * Bio: Arthur Douglas witnessed Thanos' first visit to Earth, and for that, he paid with his life. Yet his story did not end there; the enemies of Thanos created a tremendously powerful body to counter him, instilling Arthur's soul within it. Thus, Drax the Destroyer was born. Though well-known as a Guardian of the Galaxy, his true allegiance is to one purpose alone: to kill Thanos.


 * Class: Scrapper
 * Self Passive
 * Blood for Blood
 * Applies Marked for Revenge when attacked
 * Preemptively counters enemies with Marked for Revenge
 * Hunter's Senses
 * Takes 10% less damage for each application of Bleeding on attacker
 * Apply Pressure
 * Bleeding only persists for a single turn


 * Action 1 : Obliterate!
 * Unlocked at level 1
 * Targets One Enemy
 * One Enemy
 * Disabled
 * The next action executed becomes locked out for two rounds
 * This does not lock out counter-attacks or trigger off of counter-attacks
 * Tenderized
 * Takes increased damage from Slashing attacks
 * Takes increased damage from Slashing attacks


 * Action 2 : Cry for Blood
 * Unlocked at level 2
 * Targets Self
 * Special Properties
 * Quick Action
 * Self
 * Rage of the Destroyer
 * Increases the Rage of the Destroyer starting with The Destroyer's Ire
 * Adds Bleeding, Critical Hits, and Healing to attacks as Rage increases
 * Removed after successfully attacked by a single-target attack
 * Removed after successfully attacked by a single-target attack


 * Action 3 : Hack and Slash
 * Unlocked at level 6
 * Targets One Enemy
 * One Enemy
 * Hobbled
 * Attacks cannot be Stealthy
 * Ravaged
 * Takes increased damage from Bleeding
 * Takes increased damage from Bleeding


 * Action 4 : Daggerfall!
 * Unlocked at level 9
 * Targets One Enemy
 * Special Properties
 * Brutal Strike
 * Damage cannot be prevented by resurrection effects
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploits Bleeds
 * Deals extra damage against Bleeding targets
 * Deals extra damage against Bleeding targets

Poison Samples

 * Poison Samples is a series of tasks that will unlock throughout the PVP season. There are a total of 7 tasks, each lasts a few days before the next task starts. Completing these tasks reward Poisons, which can be collected to unlock a new weapon by completing Savage Weaponry tasks. Additional poisons are awarded via PVP Golden Hour victories and the PVP Gala Spin.

Savage Weaponry

 * Participate in one PVP fight to unlock this task. Collect all required poison samples to unlock the Savage Spear research.

Bug Fixes

 * Depower will no longer prevent villains from summoning reinforcements
 * Taskmaster's Hero AI has been adjusted to fix an issue with skipping turns and recharging
 * Psylocke's AI has been adjusted to avoid using Mental Coordination when it is already applied to the team but may use this move in order to obtain Psionic Shadow
 * Corrected an issue where Bashenga's Blade was applying it's buffs to the team and should only apply to the Agent
 * Reduced the chance of Potential Unleashed and Energize being applied to the team to 60% and added an initial cooldown to the Psychic Amplifier
 * Reduced the chance of Potential Unleashed and Energize being applied to an ally to 30% and added an initial cooldown to the Prototype Psychic Amplifier
 * Unstable Iso's have been turned off in Neighborhood visits