Hammering Nail

Effects

 * Power is set by Agent level when acquired


 * Increased chance of critical hits

 (2 rounds)
 * Taking damage and losing Stamina every turn
 * Evasion lowered
 * Counts as Chilled for actions that affect Chilled targets


 * If the Agent has Exposed, applies Soulfire to enemies


 * Causes Slowed on the Agent