Mockingbird/Patch History

December 21, 2012 Patch Notes
Mockingbird Fix
 * Mockingbird will correctly get Critical Intel after the first time using it per combat

November 12, 2012 Patch Notes
Mockingbird Adjustment Related Change
 * Mockingbird no longer gains Tactical Insight from counter-attacks
 * Tactical Insight can only grant one extra turn per round
 * Bonus damage for actions with Paragon Exploiter reduced.

August 17, 2012 Patch Notes
Mockingbird Improvement
 * New passive Tactical Insight - 50% chance to gain an extra turn when changing classes.
 * Change to Twin Strikes
 * Added Pressure Points - Chance to cause Dizzy, Slow, Exposed & Weakened
 * Change to Pole Vault
 * 60% chance to cause Stun
 * 100% chance to cause Combo Setup
 * Cooldown - 2 Rounds
 * Change to Critical Intel
 * Mockingbird changes to her target’s counter-class before her next attack
 * This means Mockingbird will gain the effect of the class bonus on the attack
 * If this causes Mockingbird to change classes, it can trigger Tactical Insight
 * Change to Mocking Blow
 * Increased stamina cost and damage
 * Added Deadly Crits
 * Fixed a bug where Critical Intel was causing Mockingbird to class change to the same class (and thus possibly gain extra turns)

May 15, 2012 Patch Notes
Unnoficial Release Note
 * Spec Ops 1 Reward Hero
 * First Generalist
 * Passive - Mock Combat
 * When attacked, changes class to the attacker's counter-class
 * 1. Twin Strike
 * Single target
 * Deadly Crits
 * 2. Pole Vault
 * Single target
 * Causes Dizzy and Combo Setup
 * 3. Critical Intel
 * AOE
 * 3 rounds cooldown
 * Quick Action
 * Subtle
 * Grants Critical Intel
 * Mockingbird gains an extra turn next time she changes class
 * 4. Mocking Blow
 * Single target
 * Paragon Exploiter
 * Deals extra damage against targets with Bleeding, Burning, Chilled, Combo Setup, Dizzy, Exposed, Poisoned, Slowed or Stun.