April 2, 2014 Patch Notes

Special Operation 17: Ghosts of the Past

 * Briefing - Recent operations in Wakanda have solidified HYDRA's spot as our primary target, and now there are whispers of a mysterious HYDRA super-soldier. It is time to take the fight to HYDRA, with Captain America and Falcon!

Split Paths

 * In Spec Op 17, players are faced with a choice -- "Stick To The Plan" or take on "Rusk's Route". Each choice presents a unique series of events, with different grunts, bosses, loot and story variants. Choose carefully, as once a path is selected, the other will become unavailable until the mission is replayed.

Special Operation 17 Reward Hero: Falcon

 * Bio – In his normal life, Sam Wilson is an ex-paratrooper who counsels veterans with PTSD. But when S.H.I.E.L.D. calls, he becomes the Falcon, elite special-forces agent and aerial combat expert. After Captain America was revived, they became fast friends and stalwart team-mates.


 * Class: Infiltrator
 * Self Passive: Flying
 * Immune to ground attacks
 * All Allies Passive: Survival Training
 * Grants all party members damage reduction by 50% while Health is over 80%
 * Action 1 : Swoop
 * Unlocked at Level 1
 * One Enemy
 * Special Properties:
 * Deadly Crits
 * Deals extra damage on critical hits
 * All Allies
 * Rising Up
 * Has a chance to gain Focused, Fortified, Agile, or Strengthened
 * Lead the Charge
 * Loses a turn next round
 * Allies gain an extra turn next round
 * Is not applied on Counter-Attacks
 * Action 2 : Sky-High
 * Unlocked at Level 2
 * All Enemies
 * Special Properties
 * Wild Shots
 * Has a low chance to hit
 * All Allies
 * Combat Awareness
 * Performs a counter against the next single-target or area attack
 * Self
 * Nimble
 * 50% chance to avoid melee and ranged attacks
 * Action 3 : Dive Bomber
 * Unlocked at Level 6
 * One Enemy
 * One Enemy
 * Stun (60% chance)
 * Loses next turn
 * Reduced chance to dodge
 * Exhausted
 * Cannot take extra turns
 * Quick Action become normal actions
 * Action 4 : Ground Control
 * Unlocked at Level 9
 * All Enemies
 * All Allies
 * Epiphany
 * The next attack is guaranteed to be a critical hit
 * Self
 * Friends In High Places
 * Chance to summon a random S.H.I.E.L.D. agent when an ally is attacked
 * The next attack is guaranteed to be a critical hit
 * Self
 * Friends In High Places
 * Chance to summon a random S.H.I.E.L.D. agent when an ally is attacked

New Boss: Winter Soldier

 * Every profession has its dark legend. For spies, that legend is the Winter Soldier, a ruthless, remorseless assassin that inflicts tremendous havoc, then vanishes without a trace. Half myth, half monster, no one knows his true identity.

New Boss: Batroc

 * A master of the French martial art of savate, Georges Batroc is one of the greatest hand-to-hand combatants in the world. His physical prowess and ruthless guile make him a mercenary of considerable renown.

New Hero Uniform: Captain Steve Rogers

 * Class: Tactician / Scrapper
 * Self Passive: Defensive Stance
 * Has a chance to block attacks, taking reduced damage
 * All Allies Passive: Inspiring Leadership/Captain America
 * Provides Inspiring Leadership/Captain America/Buff to all allies, increasing all stats
 * Action 1 : Shield Bash
 * Unlocked at Level 1
 * One Enemy
 * One Enemy
 * Stance 1 : Impaired
 * Attacks do 20% less damage and cannot crit
 * Stance 2 : Neutralized
 * Removes and prevents stat increasing effects
 * Stance 3 : Depower
 * Actions no longer apply statuses
 * Action 2 : Take Charge
 * Unlocked at Level 2
 * All Allies
 * Special Properties
 * Multi-Function
 * Can be used to perform different actions
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks
 * Subtle
 * Does not trigger most status effects
 * All Allies
 * Stance 1 : Ranged Awareness
 * Increased Evasion against range attacks
 * Stance 2 : Offensive Operations
 * Perform a counter-attack when attacked by melee
 * Stance 3 : Counterintelligence
 * Performs a preemptive counter-attack against enemies performing buff or debuff actions
 * Action 3 : Leading Strike
 * Unlocked at Level 6
 * One Enemy
 * One Enemy
 * Stance 1 : Flanked
 * Single-target attacks against this target grant a follow-up attack
 * Stance 2 : Fumbling
 * Single-target attacks provoke a counter-attack
 * Stance 3 : Generalized
 * Removes effects from Class bonuses
 * Prevents this character from gaining Class benefits
 * Action 4 : Shield Throw
 * Unlocked at Level 9
 * All Enemies
 * All Enemies
 * Stance 1 : Lock-On
 * Taking additional damage from ranged attacks
 * Stance 2 : Wide-Open
 * Taking additional damage from melee attacks
 * Stance 3 : Exhaustion
 * Fatigued after taking an extra turn
 * Can't take additional extra turns this round
 * Does not affect quick actions or Tactician bonus turns
 * Stance 3 : Exhaustion
 * Fatigued after taking an extra turn
 * Can't take additional extra turns this round
 * Does not affect quick actions or Tactician bonus turns

New Weapons & Gadgets: Superior Soldier Set

 * Combat Serum/Gear
 * Self
 * Special Properties
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks
 * Combat Serum/Effect
 * Applies the following abilities when used while other pieces of the Superior Soldier Set are equipped
 * Self
 * Combat Ready
 * Chance to gain Strengthened, Fortified, Agile, or Focused
 * Melee Acceleration/Combat Serum (requires 2 set pieces)
 * Enables bonus attacks on Super Soldier Set gear
 * CQC Bonus (requires 3 set pieces)
 * Melee and Unarmed attack damage increases
 * Coordinated Attack/Combat Serum (requires 4 set pieces)
 * Adds Coordinated Attack
 * Adds Coordinated Attack


 * Batazer
 * One Enemy
 * Special Properties
 * Batazer Counter
 * Chance to counter single-target attacks
 * With Melee Acceleration/Batazer
 * Counters most single-target attacks
 * One Enemy
 * Incapacitation
 * Chance to lose a turn
 * Counts as Stun for actions that affect those targets
 * Wide-Open
 * Taking additional damage from melee attacks
 * Remove Buff
 * Removes a single beneficial status effect from the target
 * Removes a single beneficial status effect from the target


 * Crimson Crusher
 * One Enemy
 * Special Properties
 * Exploits Stun
 * Deals extra damage against Stunned targets
 * With Melee Acceleration/Crimson Crusher
 * Attacks with the Crimson Crusher gain a follow-up
 * Exploits Combos
 * All Allies
 * Seeing Red
 * Deals increased damage to HYDRA enemies
 * One Enemy
 * Combo Setup
 * The next unarmed attack against this target deals extra damage
 * The next unarmed attack against this target deals extra damage


 * Vibra-Crescent
 * One Enemy
 * Special Properties
 * Vibra-Crescent Precounter
 * Chance to Pre-emptive counter single-target attacks
 * With Melee Acceleration/Vibra-Crescent
 * Increased chance to Pre-emptive counter against all attacks
 * Chance to Dodge incoming attacks
 * One Enemy
 * Flanked
 * Single-target attacks against this target grant a follow-up attack
 * Bleeding
 * Taking damage every round or after performing hostile actions
 * The effect can be applied 3 times
 * The effect can be applied 3 times

Cumulative Daily Bonus

 * Returning players can now take part in the Cumulative Daily Bonus, which rewards players for logging in and playing every day. On each consecutive day played, players will earn the following:
 * Day 1: 1000 Silver
 * Day 2: 5 Challenge Points
 * Day 3: 5000 Silver
 * Day 4: 5 Shield Points
 * Day 5+: 1 Command Point
 * After Day 5, the 1 Command Point reward will continue to be awarded for every consecutive day played!

New Combat Score Bonuses

 * New Combat Scores have been added:


 * Cleave
 * 100 Points for 2 enemies (200 Points for 3 enemies)
 * Awarded when multiple enemies are defeated at the same time


 * Slow Death
 * 100 Points
 * Awarded when an enemy has been defeated with damage over time effects


 * Spider's Trap
 * 100 Points
 * Awarded when an enemy is defeated with a counter-attack


 * Call in the Cavalry
 * 100 Points
 * Awarded when an enemy is defeated with a Distress Call


 * Drowsy
 * 100 Points
 * Awarded for Recharging 5 times

Heroic Battle Improvements

 * Season 2 Chapter 1
 * Mission 6 : Deadpool and Cable
 * Fixed an issue where villain Deadpool would gain increasing stacks of Laptop, Lover-boy, and Healing Factor Thingie
 * Season 2 Chapter 4
 * Mission 1 : Emma Frost and Magneto
 * Magnetized / Polarized should prevent Mystique from dodging Blob's attacks
 * Immovable Object should no longer be removed by Cornered but will still be prevented
 * Mission 2 : Hulk
 * Abomination
 * No longer has Haste
 * Gamma Aura
 * Buff
 * No longer reduces damage from Unarmed attacks
 * Reduces damage from Melee attacks
 * Damage Reduction has been increased
 * Healing effect has been increased
 * When removed by Sonic attacks, causes Pressure Points
 * Throw Object
 * Action
 * Unlocked by choosing HULK SMASH
 * No longer Stuns
 * Applies Staggered
 * Punch
 * Action
 * Applies Weakened and Exposed
 * Tantrum
 * Action
 * Applies Slowed and Dizzy
 * Mission 3 : Sif
 * Enchantress
 * Weakened Resolve's damage reduction has been reduced
 * Alluring Voice now applies Opportunist instead of Winded
 * Charm and Emerald Wave no longer apply Weakened Resolve
 * Magic Missile and Emerald Wave's damage has been reduced
 * Enchantress's Health has been increased
 * Sif
 * Raging Barbarian
 * No longer deals damage to Sif when she attacks
 * Damage increase has been reduced
 * Miss chance has been reduced
 * Now removes True Strike
 * Chance to remove a Damage Over Time effect when attacking
 * Removes Steel Yourself
 * Steel Yourself
 * Deals less damage and removes Raging Barbarian
 * Removes and Prevents all stat modifying statuses, note that this removes Weakened Resolve
 * Stacks to 3
 * Mission 4 : Cyclops, Colossus, and Storm
 * Brotherhood Lackey's chance to perform a Follow-Up Attack has been increased
 * Brotherhood Pugilist chance to perform a Counter-Attack has been increased
 * Brotherhood Leadership chance to grant an Extra Turn has been decreased
 * Mission 5 : Captain Britain
 * BL-Delta
 * No longer uses Unstable Power
 * Meltdown's cooldown has been reduced to 2 Rounds
 * Chaos Surge's cooldown has been increased and starts cooled down
 * Health has been reduced
 * Attack has been reduced
 * SC-Delta
 * No longer uses Slice or Powered Footwork
 * Attack has been decreased
 * Health has been increased
 * Defense has been increased
 * Evasion has been increased
 * Crimson Cowl
 * Instant Transmission's evade chance has been reduced
 * Captain Britain
 * White Knight is now Coat of Arms
 * Coat of Arms has a chance to Remove Bleeding when using Save the Queen while Roar of Valor is active
 * Mission 6 : Mockingbird
 * Hydra Vanguard
 * Class is now Infiltrator
 * No longer performs Stun Baton
 * Baron Zemo
 * Class is now Tactician
 * Removed Riposte
 * Action : Immortal Hydra
 * No longer applies Rising Up to an ally
 * Now applies "Hail Hydra!" to an ally
 * Cooldown has been increased
 * Action : Hail Hydra
 * No longer applies "Hail Hydra!"
 * Now applies Rising Up
 * Cooldown has been increased
 * Action : Inner Focus
 * Can now perform Inner Focus
 * Will perform Inner Focus before using The Baron's Mark or Charging Strike
 * Inner Focus can be removed by attacking Baron Zemo
 * Action : The Baron's Mark
 * Now applies The Baron's Mark and Generalized
 * The Baron's Mark
 * Tooltip has been revised
 * Now triggers on Subtle actions
 * Duration has been increased
 * Action : Charging Strike
 * Can now perform Charging Strike
 * Applies 2 Bleeding, Ravaged, and procs Hemorrhaging Attack

Augmented and Empowered Iso-8 Update

 * Season 2: Chapter 3 - Mission 1 : Mr. Fantastic and Doom
 * Unbreakable E-iso has been added for Doom
 * Season 2: Chapter 3 - Mission 2 : Ms. Marvel and Moonstone
 * Analyzing E-iso has been added for Moonstone
 * Season 2: Chapter 1 - Mission 2 : Wolverine and Sabretooth
 * Frenzied E-iso has been added for Sabretooth


 * A-iso's have been added to deploys throughout Season 2

Bug Fixes:

 * Heroes wearing alternate uniforms show up in the right class list on the pvp heroes page.
 * Fixed an issue with Incursions not showing up for players with a high PVP rating
 * Altered the score requirements for quests events against bosses in Season 2: Chapter 4
 * Fixed an issue preventing the swapping of E-Iso between PvP team members
 * GG Prototype now correctly procs Internal Bleeding
 * Rough Ridin' Rifle no longer procs Ricochet on the Agent
 * Touch of Madripoor now counters using the correct weapon
 * Pulse Blade is now affected by Blessing and properly shows the health received
 * Voodoo Staff's passive Spirit Field is now removed after the Agent is knocked out
 * Ethereal now correctly allows a character to become Incorporeal, evading attacks
 * Phased, Astral Form, and Ethereal tooltips have been revised
 * Corrected a typographical error with the Synthetic Cube tooltip
 * Protect Passives, including Wonder Man's Ion Tamer and Pulse Blade's Selective Protector, are no longer removed by Cornered
 * The duration of Shell Shocked has been increased by one
 * Scroll of Angolob is now correctly a type
 * Domino
 * Something About Us removed properly when Domino is knocked out
 * Get Lucky will no longer proc a follow-up attack while resting
 * Iceman
 * Will now gain Absolute Zero while being knocked out by damage over time effects
 * Coldsnap now triggers with Deathfrost
 * Attacks now do the appropriate damage
 * Vision
 * Now properly gains Gathering Energy from Energy attacks
 * Havok
 * Fixed a visual bug showing Uncanny Coordination while Exhausted
 * Thane
 * Fixed an issue with his A.I. looping
 * Fandral
 * Improved A.I. to prevent an issue with recharging
 * Rogue
 * Shortfall passive no longer removes buffs from characters with Indomitable Spirit
 * Shortfall no longer removes In the Fray
 * Beast
 * Paradise Lost no longer permanently removed when an opposing Beast is knocked out in PvP

Known Issues:

 * This release is only available in English. Supported languages will be added soon.