April 23, 2013 Patch Notes

2013/04/23 - Forum Patch Notes: Chapter 12

Season Finale: Titanomachia!
Today we are introducing the last chapter of the first season of MAA, Chapter 12: Titanomachia.. We truly hope you have enjoyed Season One of Marvel: Avengers Alliance and are as excited about the Season Two as we are. More information will be coming soon with details about Season 2. Keep your eye on our Facebook fan page and Marvel.com for more information.

We are also pleased to present to you a small story preview of Season 2: Chapter 1!

We have also added Challenge Mode to Chapters 1, 2, and 3 with increased difficulty and chances at upgraded boss loot! With this update, every Season 1 Chapter now has Challenge Mode.

New Character: Union Jack

 * Class: Scrapper
 * Passive: Allied Forces
 * Chance for a follow-up attack when an ally does a counter-attack or follow-up attack
 * Service Revolver
 * Single Target
 * Range, Gun
 * Capital Defence
 * Buff
 * Preemptively counters ranged attacks
 * This does not include stealthy, subtle, or psychic abilities
 * Lasts 1 Round
 * Lock-On
 * Debuff
 * Taking additional damage from ranged attacks
 * Lasts 3 Rounds
 * Trench Warfare
 * Single Target
 * Melee, Unarmed, Slashing
 * Stiff Upper Lip
 * Buff
 * Preemptively counters melee attacks
 * This does not include stealthy, subtle, or psychic abilities
 * Lasts 1 Round
 * Wide-Open
 * Debuff
 * Taking additional damage from melee attacks
 * Lasts 3 Rounds
 * Over the Top
 * Single Target
 * Melee, Unarmed, Slashing
 * Steady On
 * Buff
 * Preemptively counters defensive actions
 * Defensive actions are non-damaging attacks that heal or buff the enemy party
 * This does not include stealthy, subtle, or psychic abilities
 * Lasts 1 Round
 * Remove Buffs
 * Removes beneficial status effects from the target
 * V for Victory
 * Single Target
 * Melee, Unarmed, Slashing
 * Flanked
 * Debuff
 * Single-target attacks against this target grant a follow-up attack
 * Lasts 1 Round
 * Agile
 * Grants Agile to all allies
 * Evasion increased by 25%
 * 2 Round Cooldown

Bug Fixes:

 * We have corrected an issue which caused some players Allies bars to disappear.
 * We have fixed an issue related to the Ultron Group Boss pins and allies images displaying properly on them.

Spec Op 8 Fixes

 * The text for Quest 19 now correctly describes Vision’s Solar Jewel as being the fourth ability in his Blaster form (instead of his Infiltrator form)
 * Exoskeletal Battletanks have more health
 * Custom Iso-8 has been added to the combat and daily bonus reward tables
 * Omega Sentinel’s team-up combat dialogue now uses her portrait

Omega Sentinel Changes

 * The targeting animation has been removed from Omega Sentinel’s HE Targeting Laser
 * Omega Sentinel’s HE Targeting Laser now applies the Targeted debuff after the attack instead of before
 * Omega Sentinel’s HE Targeting Laser now applies Targeted when part of a counter-attack or a follow-up attack
 * Stamina cost for HE Targeting Laser has been reduced
 * Fixed a bug with Omega Sentinel’s Eos Passive not reducing damage properly
 * Fixed a bug where Omega Sentinel’s Plasma Torch and Penetrator Darts were performing the wrong number of hit animations
 * Fixed a bug with Omega Sentinel’s Selene Protocol applying its benefits to enemies
 * Fixed a bug that miscalculated the damage output for some of Omega Sentinel’s attacks
 * Fixed a bug where Omega Sentinel’s Nanoheal Array was not being blocked by the Despair debuff

Vision Changes

 * Vision’s Intangible Fist now does a new animation
 * Fixed a bug where Vision’s AI would have him recharge while Phased and Microwave Pulse was on cooldown
 * Vision’s Density Shift chance has been lowered and no longer procs on Subtle attacks
 * Fixed a bug where Vision’s Gathering Energy passive was being removed after the first round
 * Vision’s Microwave Pulse’s Tooltip has been corrected
 * Fixed a bug that miscalculated the damage output for some of Vision’s attacks

Wolverine Changes

 * Fixed a bug that miscalculated the damage output for Wolverine’s Feral Ambush
 * Fixed a bug where Berserker Rage was triggered by Stealthy attacks

Nightcrawler

 * Updated the damage of Nightcrawler’s moves to be more in line with other moves that cause similar effects
 * Whiff of Brimstone passive (Bamf!) cannot avoid Catastrophic, Truestrike, or similar effects that ignore Avoidance
 * Bamf! will now correctly apply Combo Setup if Nightcrawler avoids a counter-attack or follow-up attack

Quicksilver

 * Reduced the stun chance of Vortex Lariat at low stacks of Quickness
 * Blast From the Past no longer triggers on defensive or subtle actions

Captain Britain

 * Fixed a bug where Despair wasn’t preventing the healing effect of Roar of Valor and Merlyn’s Gift

Fantomex

 * Fixed a tooltip error in Fantomex’s Misdirection passive that listed it as lasting one round
 * Fixed a bug where Fantomex’s Misdirection was not being removed after Fantomex’s death

Other Bug Fixes

 * Fixed a bug that prevented Disoriented from triggering
 * Damage dealt by damage over time effects have been reduced slightly
 * Blind no longer affects Psychic or Truestrike attacks
 * We corrected an issue that prevented the Infiltrator Aegis Armor from showing up properly in the research page
 * Fixed a bug where Spider-Man was not using a protect animation when Great Responsibility triggered
 * Radiation Exposure now does damage at the beginning of the character’s turn, like all other damage-over-time effects
 * Solar Phase Array now dodges AOE attacks