The Grim Hunter

Effects

 * Does not work against mechanical targets


 * Power is set by agent level whe acquired


 * Takes 10% less damage for each application of Bleeding and Poisoned on the attacker


 * Causes Poison and spreads to nearby enemies with Bleeding
 * Applies Slowed to targets with Poisoned
 * Applies Dizzy to targets with Slowed

 (3 rounds)
 * Accuracy reduced by 25%

 (2 rounds)
 * Taking damage every turn
 * Attack reduced

 (3 rounds)
 * Evasion reduced by 25%

 (2 rounds)
 * Stunned until hit by any action

 (2 rounds)
 * Deals damage every turn
 * Prevents most beneficial statuses
 * Removed by resting or healing

Patch Notes
February 26, 2016 Patch Notes
 * The cooldown for The Grim Hunter has been reduced to 3 rounds.