Shadow/Gear

Effects

 * Power is set by Agent Level when acquired


 * Ignores most Avoidance effects

 (2 rounds)
 * Reduces Accuracy
 * Consumed by Permeating Gloom for additional damage

 (2 rounds)
 * Reduces Defense and Evasion
 * Drains Stamina
 * This effect stacks up to 3 times