Vengeance/Ghost Rider

For other uses, see Vengeance

Details

 * This effect increases Attack by 10% for each stack, and can be stacked to a maximum of 21 stacks (7 stacks of Sin per enemy).
 * Does not gain Vengeance if enemy is KO'ed from that attack.
 * Still gains Vengeance even if enemy dodges.
 * If a character protects allies from area attacks, Ghost Rider only gains Vengeance equivalent to the amount of sins on protector.

Related Effects

 * - Gains Vengeance equal to the number of Sin effects on all enemies