Cybernetic Blade

Effects

 * Attacks ignore the defense stat
 * Attacks do not bypass shields


 * Power is set by Agent level when acquired

 (2 rounds)
 * Taking damage every turn
 * Attack reduced


 * Evolves when another Cybernetic set piece is present or Evolutionary Inhalant is used
 * Gains Malignant Poison
 * Exploit Attrition


 * Evolved form of Poisoned
 * Prevents healing while active
 * Chance to spread to nearby allies


 * Reduced damage from poison


 * Chance to perform a follow-up attack

Patch Notes
October 16, 2014 Patch Notes
 * Bug & Balance Fixes
 * Fixed an issue with the Cybernetic Blade and Nascent Blade, where they were following up against unintended targets