Uniforms

Uniforms are available for purchase in the Store, and can be equipped by the player's S.H.I.E.L.D. Agent. All Players start with a Generalist's Kevlar Jumpsuit in the game. Stronger uniforms are unlocked through a combination of leveling up and research. Uniform stats can be increased by attaching various types of Iso-8 to them, in the same manner as hero uniforms.

Agents wearing current Uniforms when Leveling up does not affect the Agents' overall stat growth. There are different stat upgrades to each Class and Uniform when leveling up, and the level up screen will only display the stat upgrades of the current uniform the Agent wears.

Jumpsuits




Jumpsuits are the Tier-1 Agent uniforms in the game. The Kevlar Jumpsuits require Silver and S.H.I.E.L.D. Points, while the DermoSteel Jumpsuits require Gold.

Kevlar Jumpsuits
Notes:
 * All Kevlar Jumpsuits contain 2 Iso-8 slots.
 * All Kevlar Jumpsuits cost and.

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DermoSteel Jumpsuits
Notes:
 * All DermoSteel Jumpsuits contain 4 Iso-8 slots.
 * All DermoSteel Jumpsuits require Gold.

'Need help in understanding this table? Refer to this page for more information.'

TechSuits




TechSuits are the Tier-2 Agent uniforms in the game. The Nanolaire TechSuits require Silver and S.H.I.E.L.D. Points, while the BetaCloth TechSuits require Gold.

Nanolaire TechSuits
Notes: † Above stats based on a Level 20 Agent
 * All Nanolaire TechSuits contain 3 Iso-8 slots.
 * All Nanolaire TechSuits cost and.
 * Nanolaire TechSuits start to become available when the Agent reaches Level 20.

BetaCloth TechSuits
Notes: † Above stats based on a Level 20 Agent
 * All BetaCloth TechSuits contain 5 Iso-8 slots.
 * All BetaCloth TechSuits cost Gold.
 * All BetaCloth TechSuits become available when the Agent reaches Level 20.

Impact Suits




Impact Suits are the Tier-3 Agent uniforms in the game. The Recon2 Impact Suits require Silver and S.H.I.E.L.D. Points, while the SpecOp Impact Suits require Gold.

Recon2 Impact Suits
Notes: † Above stats based on level 40 Agent
 * All Recon2 Impact Suits contain 4 Iso-8 slots.
 * All Recon2 Impact Suits cost and.
 * Recon2 Impact Suits start to become available when the Agent reaches Level 35.

SpecOp Impact Suits
Notes: † Above stats based on a Level 40 Agent
 * All SpecOp Impact Suits contain 6 Iso-8 slots.
 * All SpecOp Impact Suits require Gold.
 * All SpecOp Impact Suits become available when the Agent reaches Level 35.

S.Tech Armor




S.Tech Armor is the Tier-4 Agent Uniform in the game. The S.Tech Combat Armor requires Silver and S.H.I.E.L.D. Points, while S.Tech Alpha Armor requires Gold.

S.Tech Combat Armor
Notes: † Above stats based on Agent level when first available
 * All S.Tech Combat Armor contains 5 Iso-8 slots.
 * All S.Tech Combat Armor costs and.
 * S.Tech Combat Armor starts to become available when the Agent reaches Level 50.

S.Tech Alpha Armor
Notes: † Above stats based on a Level 50 Agent
 * All S.Tech Alpha Armor contains 7 Iso-8 slots.
 * All S.Tech Alpha Armor costs Gold.
 * All S.Tech Alpha Armor becomes available when the Agent reaches Level 50.

Trenches




Trenches are the Tier-5 Agent Uniforms in the game. The Reinforced Trenches require Silver and S.H.I.E.L.D. Points, while the Commander Trenches require Gold.

Reinforced Trenches
Notes: † Above stats based on a Level 68 Agent
 * All Reinforced Trench uniforms contain 6 Iso-8 slots.
 * All Reinforced Trench uniforms cost and.
 * Reinforced Trench uniforms start becoming available when the Agent reaches Level 65.

Commander Trenches
Notes: †Above stats based on level 65 Agent
 * All Commander Trench uniforms contain 8 Iso-8 slots.
 * All Commander Trench uniforms require Gold.
 * All Commander Trench uniforms become available when the Agent reaches Level 65.

Power Armor




Power Armor is the Tourney Cycle 1 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Notes:
 * All Power Armor contain 8 Iso-8 slots and the same stats as their equivalent Commander Trenches.
 * All Power Armor costs and, but sell for less than Reinforced Tech uniforms.
 * Power Armor is only available when the Agent reaches Level 60.
 * The Blueprint research costs and takes 5 minutes. After you complete the required research, you will receive a free Power Armor of that type.
 * As stated in the fourth Developer Q&amp;A, it is unlikely that the game will have a Generalist Power Armor.
 * The Power Armor Blueprints were temporarily available in store to be bought for 57 Gold.

Aegis Armor




Aegis Armor is the Tourney Cycle 2 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Notes:
 * All Aegis Armor contain 8 Iso-8 slots and the same stats as their equivalent Commander Trenches.

Empowered Armor




Empowered Armor is the Tourney Cycle 3 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Blueprint: Generalist's Empowered Armor is unlocked if Covert Task: One Size Fits All Task 1 is completed.

Notes:
 * All Empowered Armor contain 8 Iso-8 slots.
 * All Empowered Armor contain 1 Empowered Iso-8 slot.

Safeguard Suit




Safeguard Suit is the Tourney Cycle 4 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Notes:
 * All Safeguard Suit contain 8 Iso-8 slots.
 * All Safeguard Suit contain 1 Empowered Iso-8 slot.

Empowered² Trench




Notes:
 * All Empowered² Trench contain 8 Iso-8 slots.
 * All Empowered² Trench contain 2 Empowered Iso-8 slot.

Empowered Trench


Blueprint: Generalist's Empowered Trench is unlocked if Covert Task: Taco Party Task 1 is completed.

Notes:
 * All Empowered Trench contain 8 Iso-8 slots.
 * All Empowered Trench contain 1 Empowered Iso-8 slot.

Flight Suit


Flight Suit is the Tourney Cycle 5 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Notes:
 * All Flight Suit contain 8 Iso-8 slots.
 * All Flight Suit contain 2 Empowered Iso-8 slot.

Infused Techsuit




Infused Techsuit is the Tourney Cycle 6 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Notes:
 * All Infused Techsuit contain 8 Iso-8 slots.
 * All Infused Techsuit contain 1 Empowered Iso-8 slot.

E³




Notes:
 * All E³ contain 8 Iso-8 slots.
 * All E³ contain 3 Empowered Iso-8 slots.

Vortex Suit




Vortex Suit is the Tourney Cycle 7 Agent uniform in the game. The Blueprints for research are unlocked if the Agent ends a PVP Tournament in the Vibranium League or higher.

Notes:
 * All Vortex Suit contain 8 Iso-8 slots.
 * All Vortex Suit contain 3 Empowered Iso-8 slot.