Group Boss

A Group Boss is designed to be combated by a Player and their Allies. It was introduced in Special Operations - Vision of the Future.

A Group Boss battle is similar to a Boss battle, but must be fought several times. It costs 10 Energy and 20 Unstable Isotope-8 to initiate on a Player's map, but does not require any Resources if initiated on an Ally's map. In Group Boss information by hover adds the red text "will escape in X rounds". After the 3rd round, Group Boss gains effect ( for Ultron). When this effect lasts for more than 1 round and attacked, the Group Boss will flee. The Group Boss has 35 times of base Health. The Group Boss's Health does not always match between before and during the combat. The Group Boss' level is always ??? and the grunts' levels are 1.2x of Agent level if present.

The Team-Up! is not present in Group Boss. Supplies, Distress Calls, and Combat Store are disabled during the battle. Ending the battle will not progress the current mission and does not add to a mission score.

For Silver dropping: From Spec Ops 8 to Spec Ops 18, Group Boss drops at the rate of 1 Silver per 1 damage taken (From Spec Ops 8 - 18, 30 - Present) or drops the rate of 0.75 Silver per 1 damage taken (From Spec Ops 19 - 27). Damage that Health is below 0 do not drop additional Silver.

Spec Op 8
In Spec Op 8, the Group Boss is Ultron. the Group Boss will spawn in any Spec Op mission after Task 6 is completed, and will respawn after 72 hours (3 days). Its class randomly changes in every battle.

During the battle with Ultron's Clone, Silver will be earned as it is damaged. If it loses 10% of its health, a single Omega Lockbox will be awarded. After three rounds, Ultron will have a chance to Fleeing. If it has not been defeated by a player or Allies before the countdown ends, it will reset to 100% health.

If a player or ally defeats Ultron, a "Redeem Group Boss Reward" icon will appear upon entering any Spec Ops Mission. Clicking on it will award 4 Omega Lockboxes. If a player waits to click and collect their 4 Omega Lockboxes, their Allies can continue to fight Ultron at 1% and collect 4 Omega Lockboxes of their own.

Spec Op 10
As of Special Operations 10, the Group Boss is Red Skull. Changes were made to Group Bosses, such as their tooltip will now tell the number of rounds the battle has before the Group Boss will escape.

Requests for a maximum of 10 of the player's Allies can be made to fight against the player's Group Boss. Request can be sent to both playing and non-playing friends at the Facebook version of the game.

The turn order for Red Skull was player's Top character going first, Bottom character next, then Middle character, then Red Skull's two turns.

Contributing to defeat Red Skull allows collecting boss rewards through "Redeem Group Boss Reward" icon on Spec Ops map. Taking Red Skull's health by 10% in one battle is awarded. For contributing to kill his own Red Skull player is awarded 10 Coiled Lockboxes. Each contribution to ally's kills awards 1 Coiled Lockbox.

Important Note: Your requested allies are able to attack your own Red Skull right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 11
As of Special Operations 11, the Group Boss is Blackheart.

Requests for a maximum of 10 of the player's Allies can be made to fight against the player's Group Boss. Request can be sent to both playing and non-playing friends at the Facebook version of the game.

The turn order for Blackheart is different from the previous Group Bosses. For Blackheart's turn order, the player's Top character goes first. Bottom character goes next, then Blackheart goes for his two turns. The Middle character gets the last turn in the round. Blackheart summons on the second round. His Top summoned Demon gains their turn after the player's middle character, while the Bottom summoned Demon gains their turn after the player's Top character.

Contributing to defeat Black Heart allows collecting boss rewards through "Redeem Group Boss Reward" icon on Spec Ops map. Taking Blackheart's health by 5% in one battle is awarded. For contributing to kill his own Blackheart, the player is awarded 10 Demonic Lockboxes. Each contribution to ally's kills awards 1 Demonic Lockbox.

Important Note: Your requested allies are able to attack your own Blackheart right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 13
In Spec Op 13, the group boss is Thanos and killing your own Thanos will give you 10 Inhuman lockboxes. He will change his class after each battle. By giving him a damage of 5% in a battle, you will get a Guardian Shard.

Requests for a maximum of 10 of the player's allies can be made to fight the player's group boss. Requests can be sent to both playing and non-playing friends of the facebook version of the game.

In his scrapper form, he will summon the Mission 1 boss and in his tactitian form, he will summon the Mission 2 boss.

Important Note: Your requested allies are able to attack your own Thanos right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 14
In Spec Op 14, the group boss is Kurse and killing your own Kurse will give you 10 Mischievous Lockboxes. He will change his class after each battle. By giving him a damage of 5% in a battle, you will get a Cold Iron. His grunts are Dark Elves.

Important Note: Your requested allies are able to attack your own Kurse right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 15
In Spec Op 15, the group boss is Arcade and killing your own Arcade will give you 10 Psycho Lockboxes. He will change his class after each battle. By giving him a damage of 5% in a battle, you will get a S.H.I.E.L.D. Point.

Important Note: Your requested allies are able to attack your own Arcade right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 18
In Spec Op 18, the group boss is Hybrid and killing your own Hybrid will give you 10 Sandbox Lockboxes. He will change his class after each battle. By dealing him the minimum damage of 5% in a battle, you will be rewarded with a S.H.I.E.L.D. Point.

Important Note: Your requested allies are able to attack your own Hybrid right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 19
In Spec Op 19, the group boss is Bastion and killing your own Bastion will give you 10 Boombox Lockboxes. He will change his class after each battle. By giving him a damage of 5% in a battle, a single Boombox will be awarded. Grunts are Prime Sentinels.

Important Note: Your requested allies are able to attack your own Bastion right after you spawn him even if you didn't attack him at all. If you wait too much and they kill him before you attack him at least once, you will not get your 10 lockboxes.

Spec Op 21
In Spec Op 21, the group boss is the High Evolutionary and defeating your own High Evolutionary will give you 10 Timeless Lockboxes. By dealing him the minimum damage of 5% in a battle, you will be rewarded with one Timeless Lockbox. Grunts are Mentalist and Soldier.

You can now receive 10 Lockboxes on any missions when your allies defeat your group boss.

Spec Op 24
In Spec Op 24, the group boss is Surtur. Every 5% Health lost will receive 1 Enchanting Lockbox and defeating him will receive 10 Enchanting Lockboxes. Rewards after defeated are 1, 3, or 5 Enchanting Lockboxes.

Spec Op 27
In Spec Op 27, the group boss is Karn. Every 5% Health lost will receive 1 Superior Lockbox and defeating him will receive 10 Superior Lockboxes.Rewards after defeated are 1, 3, or 5 Superior Lockboxes.

Spec Op 30
In Spec Op 30, the group boss is Dracula. Every 5% Health lost will receive 1 Arcane Lockbox and defeating him will receive 10 Arcane Lockboxes. Rewards after defeated are 1, 3, or 5 Arcane Lockboxes.

Grunts

 * 2 Criminal Vampires
 * Criminal Vampire
 * Mafioso Vampire
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 2 Mafioso Vampires
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * Mafioso Vampire
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 2 Mafioso Vampires
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 1 Malefactor Vampire
 * 2 Mafioso Vampires
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 2 Mafioso Vampires
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 2 Mafioso Vampires
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 1 Criminal Vampire
 * 1 Malefactor Vampire
 * 1 Malefactor Vampire
 * 1 Malefactor Vampire

Spec Op 31
In Spec Op 31, the group boss is Kingpin. Every 5% Health lost will receive 1 Boomerang Lockbox and defeating him will receive 10 Boomerang Lockboxes. Rewards after defeated are 1, 3, or 5 Boomerang Lockboxes.

Grunts

 * 2 Maggia Assassins
 * 2 Anglers
 * Only has
 * 2 Maggia Hitmans
 * 2 Hand Shadows
 * Only has
 * 2 Maggia Hitmans
 * 2 Hand Shadows
 * Only has
 * Only has

Spec Op 32
In Spec Op 32, the group boss is Zzzax. Every 5% Health lost will receive 1 Wintry Lockbox and defeating him will receive 10 Wintry Lockboxes.Rewards after defeated are 1, 3, or 5 Wintry Lockboxes.

Helping Allies
In the ally bar, your ally's Avatar is halved by Group Boss' avatar and moved to the left before Tony Stark which means the ally player currently attacked the Group Boss. You can visit allies and help them defeat the Group Boss.

Fighting the Group Boss has no cost. You can only help each of your friend defeat their Group Boss once per spawn. So the more times you help a friend, the more Lockboxes you receive.

Spec Ops 8 Rewards
Rewards are only available if you defeat the Group Boss in an Ally's map. The reward instead of Roulette or like Deploy Reward, you will get instantly one of the following:


 * 1x Isotope-8 (depending on Agent's level, except any Reactive Isotope-8)
 * Ant Bomb
 * Lightning in a Bottle
 * Reboot
 * 3/5 Omega Lockbox
 * The Bishop
 * The Rook
 * 20 Unstable Isotope-8
 * 100 Unstable Isotope-8
 * 1,000 Unstable Isotope-8
 * The Bishop
 * The Rook
 * 20 Unstable Isotope-8
 * 100 Unstable Isotope-8
 * 1,000 Unstable Isotope-8
 * 1,000 Unstable Isotope-8

Spec Ops 10 Rewards

 * Cosmic Flame
 * Consumables
 * Deploy Drop Gear
 * Kree Bracers
 * Thermite Torch
 * 1x Isotope-8
 * 1 S.H.I.E.L.D. Point
 * 10 S.H.I.E.L.D. Points

Spec Ops 11 Rewards

 * 1 Demonic Lockbox
 * 3 Demonic Lockbox
 * 5 Demonic Lockbox
 * 10 Demonic Lockbox

Spec Ops 13 Rewards

 * 1 Inhuman Lockbox
 * 3 Inhuman Lockboxes
 * 5 Inhuman Lockboxes

Spec Ops 14 Rewards

 * 1 Mischievous Lockbox
 * 3 Mischievous Lockboxes
 * 5 Mischievous Lockboxes

Spec Ops 15 Rewards

 * 1 Psycho Lockbox
 * 3 Psycho Lockboxes
 * 5 Psycho Lockboxes

Spec Ops 18 Rewards

 * 1 Sandbox
 * 3 Sandboxes
 * 5 Sandboxes

Spec Ops 19 Rewards

 * 1 Boombox
 * 3 Boomboxes
 * 5 Boomboxes

Spec Ops 21 Rewards

 * 1 Timeless Lockbox
 * 3 Timeless Lockboxes
 * 5 Timeless Lockboxes

Spec Ops 24 Rewards

 * 1 Enchanting Lockbox
 * 3 Enchanting Lockboxes
 * 5 Enchanting Lockboxes

Spec Ops 27 Rewards

 * 1 Superior Lockbox
 * 3 Superior Lockboxes
 * 5 Superior Lockboxes

Spec Ops 30 Rewards

 * 1 Arcane Lockbox
 * 3 Arcane Lockboxes
 * 5 Arcane Lockboxes

Spec Ops 31 Rewards

 * 1 Boomerang Lockbox
 * 3 Boomerang Lockboxes
 * 5 Boomerang Lockboxes

Spec Ops 32 Rewards

 * 1 Wintry Lockbox
 * 3 Wintry Lockboxes
 * 5 Wintry Lockboxes