December 7, 2012 Patch Notes

2012/12/07 Forum Patch Notes
New Gear - Blade of the Corruptor


 * Customized
 * Melee Single Target
 * Stealthy - Does not trigger counter-attacks or protect abilities
 * Exploits Protect - Deals extra damage against targets that are Protecting
 * Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects.

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New Hero - Tigra

 * All new 90 CP Character
 * Infiltrator
 * Razor Claws
 * Single Target Slashing Melee
 * Deadly Crits
 * Causes Bleeding on the target
 * Causes Shred to targets immune to Bleeding
 * Grants Tigra Sharpened Claws
 * The next attack that hits is guaranteed to be a critical hit
 * Swipe
 * Single Target Slashing Melee
 * Quick Action
 * Hemorrhaging Attack
 * Causes all applications of Bleeding to Trigger
 * Tiger’s Fury
 * 1 Hit - Single Target
 * Tiger’s Fury
 * Increase Attack and Defense
 * This effect increases when attacked
 * Stacks up to two times
 * Causes Staggered
 * Frenzy
 * 4 Hit - AOE Attack
 * Feral Instincts
 * Grants a follow-up attack to single target attacks if the target is Bleeding
 * Causes Bleeding
 * Causes Shred to targets immune to Bleeding

Cable Revealed!

 * Blaster
 * Passive: Cone of Silence
 * Has a chance to spawn a Shield around Cable before an attack
 * Like Modern Dr. Strange for Cable only
 * Passive: Mental Resilience
 * Chance to block Psychic attacks
 * MOVE SWAPPING
 * Cable does not have a recharge ability
 * Instead of Recharge, the fifth button allows Cable to switch between T-O Control mode and T-O Overdrive mode
 * Must be below 40% to go into T-O Overdrive mode
 * Must be above 70% to go into T-O Control mode
 * Does not consume Cable's turn
 * T-O Control Mode
 * Basic mode, Cable has access to his futuristic arsenal
 * Automatically switches to T-O Overdrive mode if Stamina falls below 15%
 * 1. Plasma Rifle
 * Single Target Energy Ranged Gun
 * True strike
 * Ignores most Avoidance effects
 * 2. Bodyslide
 * Area Energy Ranged Gun
 * Causes Distraction on enemies
 * Grants Mirror Images to Cable
 * 3. Askani Arts
 * Single Target Unarmed Melee
 * Migraine
 * The next attack does reduced damage
 * Off-Balance
 * Removes and prevents counter-attack effects
 * 4. Temporal Shift
 * 2 round cooldown
 * Quick Action
 * Grants an extra turn to one ally
 * T-O Overdrive Mode
 * Cable gains access to four new moves but cannot access his normal moves
 * While in T-O Overdrive mode, all moves restore Stamina instead of costing it
 * Automatically switches to T-O Control mode if Stamina hits 100%
 * Cable loses health constantly while in T-O Overdrive mode
 * 1. Psionic Spikes
 * Single Target Psychic
 * Exploits Migraine
 * 2. Telekinetic Slam
 * Area Ranged
 * Stealthy
 * 60% chance to Stun
 * 3. Techno-Organic Rampage
 * Single Target Melee
 * Causes Pressure Points on target
 * Has a chance to cause Weakened, Exposed, Dizzy, and Slowed
 * Grants Power Contained to Cable
 * Cable's non-Psychic attacks deal increased damage and ignore defense
 * 4. Force of Will
 * Psychic attack
 * Mind Control
 * Causes target to sometimes protect enemies from their teammates' attacks

Combat
Status Effects
 * Shred
 * Shred is applied to targets that are immune to Bleeding
 * Reduces Defense
 * Counts as Bleeding for the purposes of attacks that affect Bleeding targets
 * For instance, an attack that Exploits Bleeding will do extra damage
 * This enables Tigra’s moves to function against robots
 * This effect can be applied 3 times
 * Bleeding
 * Bleeding has been redesigned
 * Bleeding deals damage once per round
 * Bleeding also deals damage whenever a character performs an offensive action
 * Bleeding now only stacks up to 3 times

Bug Fixes

 * Hercules will no longer Protect Catastrophic attacks with Gift of Battle
 * Emma Frost’s War Diamond will now correctly cause Stun 60% of the time
 * The Arc Lightning ability of Storm’s Elemental Mastery will now only cause Static Charge on all enemies if the initial Lightning attack hits
 * Emma Frost will no longer counter with Psychic Tap if the target already has Mental Anguish
 * The Hoarfrost Mace now grants Sacrificial Strength instead of Super Heroic to the Agent’s team when the death effect triggers
 * Sacrificial Strength increases damage done by 50%
 * The Hoarfrost Mace will now correctly prevent the agent from dying only once
 * Third Charm (from Cane of Odin and Staff of Odin) will not increase someone’s health if they are below 25%.
 * Third Charm is no longer removed by getting extra turns
 * Ghost Rider’s Infernal Contract passive ability will now correctly fire 50% of the time in all cases
 * Widow’s Scorn damage increased slightly
 * Goblin Glider now only does double damage on a crit to bring it in line with other Deadly Crit actions. Its base damage has been adjusted accordingly
 * The Power of Four will now correctly kill the agent in all cases
 * Bane is now correctly tagged as a debuff
 * Cursed Mirror is now correctly tagged as a debuff
 * Magnetic Field is now correctly tagged as a buff
 * Blade of the Guardian now will never counter Stealthy attacks
 * The Knight now will never counter Stealthy attacks
 * Quicksilver’s Quickness now will never counter Stealthy attacks
 * Svalinn Defender now will never protect or counter Stealthy attacks
 * Infiltrators no longer gain Combat Reflexes after being using or being targeted with Subtle actions

Reference

 * Forum Playdom 12-7-12 Patch Notes