Sandman/Patch History

October 16, 2014 Patch Notes
Bug & Balance Fixes:
 * Statuses
 * Full of Doom, Gladiatorial Carnage, Tiger's Fury, Mental Coordination, Roar of Valor, Quickness, Divine Inspiration, Morale Boost, and Grit can now be removed by Neutralized

May 19, 2014 Patch Notes
Lockbox Reward Hero: Sandman (New Hero)

Bio: William baker used to be a small-time crook. After escaping from prison, he fled to an irradiated beach near a nuclear testing facility. The radioactive sand fused with his body, allowing him to change shape, scatter and reform himself, and withstand almost any attack. Originally a prime member of Spider-Man’s gallery of rogues, the Sandman has recently attempted to overcome his inglorious past and become a hero.


 * Class: Bruiser
 * Self Passive:
 * Form of Sand
 * Immune to Attrition, Electricity, and Ground attacks
 * Vulnerable to Fire and Water
 * Shifting Sands
 * Gains Grit every turn
 * Increases Attack, Defense, Accuracy, and Evasion
 * Stacks up to 5 times
 * Chance to gain Dust in the Wind, reducing damage, counter-attacking, and gaining Grit after being attacked


 * Action 1: Pound
 * Unlocked at Level 1
 * Melee Unarmed
 * One Enemy
 * Cornered
 * Removes and prevents Protect effects
 * Off-balance
 * Removes and prevents Counter-attack effects
 * Self
 * Grit
 * Increases Attack, Defense, Accuracy, and Evasion
 * Stacks up to 5 times


 * Action 2: Gathering Sand
 * Unlocked at Level 2
 * Buff
 * Special Properties
 * Quick Action
 * Self
 * Rising Up
 * Has a chance to gain Focused, Fortified, Agile, or Strengthened
 * Sand Disperse
 * 50% chance to Avoid attacks


 * Action 3: Hammering Blow
 * Unlocked at Level 6
 * Unarmed Melee
 * Special Properties
 * Finest Hour!
 * Deals extra damage while Agile, Focused, Fortified, Strengthened, Shielded, or Healing
 * True Grit
 * Consumes all stacks of Grit to deal extra damage


 * Action 4: Sand Spikes
 * Unlocked at Level 9
 * Ground
 * Special Properties
 * Catastrophic
 * Can’t be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Ground Attack
 * Ignores most protect and Avoidance effects
 * True Grit
 * Consumes all stacks of Grit to deal extra damage
 * All Enemies
 * Pressure Points
 * Has a chance to cause Dizzy, Exposed, Slowed, or Weakened
 * Blinded
 * Next single-target attack has a 50% chance to miss