Cybernetic Blaster

Effects
' ' (2 rounds) ' ' 
 * Power is set by Agent level when acquired
 * Taking damage every turn
 * Defense reduced
 * Cancelled by chilled
 * Evolves when another Cybernetic set piece is present or Evolutionary Inhalant is used
 * Gains Malignant Fire
 * Attacks from this item become a Quick Action
 * Evolved form of Burning
 * Chance to spread to nearby allies with Malignant Poison
 * Can be removed by Recharge
 * Reduced damage from fire