Heimdall/Patch History

November 10, 2014 Patch Notes
BUG FIXES
 * Heimdall's Far Sight Passive will now remove Stealthy properly from enemy attacks
 * Heimdall's Far Sight Passive will now prevent preemptive counter-attacks
 * Corrected an issue that was causing Heimdall to prevent ally actions after using Gjallarhorn

October 22, 2014 Patch Notes
Bug Fixes
 * Heimdall's Halting Empowered Iso-8 should now have about a 30% chance of preventing counter-attacks.

October 16, 2014 Patch Notes
Known Issues
 * Heimdall's Vigilance is currently preventing allies from attacking, this will be addressed in a later patch
 * Heimdall's Far Sight does not prevent preemptive counter attacks, this will be addressed in a later patch

January 24, 2014 Patch Notes
Bug Fixes
 * Vigilance animates when it blocks attacks
 * Vigilance blocks attacks

December 16, 2013 Patch Notes
Adjustment
 * Heimdall can no longer "see" or Subtle actions and will not be able to block them with The Eternal Vigilant

November 27, 2013 Patch Notes
Hero Bug Fixes and Balance Changes
 * Halt (Vigilance) now works correctly against all moves
 * Follow-up attacks in combats with Heimdall now work correctly

October 29, 2013 Patch Notes

 * Bruiser
 * Self-Passive : Asgardian
 * Immune to Burning, Chilled, Poison, and Radiation
 * Self-Passive : Far Sight
 * Most enemy attacks cannot be stealthy
 * Chance to negate preemptive counter-attacks
 * Level 1 : Hofund
 * One Enemy
 * Melee, Slashing
 * Deadly Crits
 * Deals extra damage on critical hits
 * Finest Hour
 * Deals extra damage while Agile, Focused, Fortified, Strengthened, Shielded, or Healing
 * Level 2 : Vigilance
 * All Enemies
 * Buff, Debuff
 * Subtle
 * Does not trigger most status effects
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks
 * Target Debuff : Off-balance
 * 50% chance of being applied
 * Removes and prevents Counter-Attack effects
 * Lasts 1 Round
 * Target Debuff : Winded
 * 50% chance of being applied
 * Removes and prevents Follow-Up attacks
 * Lasts 1 Round
 * Self Buff : The Eternal Vigilant
 * Chance to prevent enemy attacks
 * Lasts until next turn
 * Level 6 : Uru Blade
 * All Enemies
 * Melee, Slashing
 * Target Debuff : Wide-Open
 * Taking additional damage from melee attacks
 * Lasts 3 Rounds
 * Target Debuff : Tenderized
 * Takes increased damage from Slashing attacks
 * Lasts 3 Rounds
 * Target Debuff : Staggered
 * Cannot dodge most attacks
 * Ignores most Avoidance effects
 * Lasts 3 Rounds
 * Level 9 : Gjallarhorn
 * All Allies
 * Buff
 * Target Buff : Call to Asgard
 * Transports combatants to the Bifrost Bridge
 * Lasts 2 Rounds
 * Target Buff : Sound the Alarm
 * Grants Agile, Focused, Fortified, and Strengthened