Domino/Patch History

October 16, 2014 Patch Notes
Bug & Balance Fixes:
 * Characters
 * Fixed an issue that wasn't preventing debuffs with Domino and Scarlet Witch's Get Lucky passive

May 1, 2014 Patch Notes
Bug Fix
 * Domino's Get Lucky now applies its bonuses when triggered correctly

April 2, 2014 Patch Notes
Bug Fixes
 * Something About Us removed properly when Domino is knocked out
 * Get Lucky will no longer proc a follow-up attack while resting

November 12, 2013 Patch Notes
Release
 * Bio: Neena Thurman was genetically modified in a top-secret government breeding program, one of only two individuals to survive the process. After she was freed by a religious cult called the Armajesuits, Neena became the mercenary known as Domino. Her skill with firearms and her mutant powers of probability manipulation make for a potent combination.
 * Class: Blaster
 * Self Passive: Something About Us
 * "I roll twenties"
 * The attacks of Domino and her allies are more likely to be critical hits
 * Self Passive: Get Lucky
 * Chance to manipulate probability, dodging attacks, countering attacks, following-up attacks, ignoring enemy defense, or avoiding debuffs
 * Chance to make Hold Up a Quick Action
 * Level 1: Spinal Scratch
 * One Enemy
 * Slashing, Ranged
 * Paragon Exploiter
 * Deals extra damage against targets with Combo Setup, Dizzy,Exposed, Slowed, Stunned or Weakened
 * Target Debuff: Disadvantage
 * Creates a negative effect according to the class of the target
 * Level 2: Hold Up
 * All Enemies
 * Ranged
 * Hold Up, knocking debris onto enemies and causing random debuffs based on the debris:
 * Concrete
 * Pain
 * Staggered
 * Glass
 * Tenderized
 * Bleeding x 2
 * Exploding Barrel
 * Burning
 * Pyrophoric
 * Radioactive Ooze
 * Poison
 * Radiation Exposure
 * Level 6: Around the World
 * All Enemies
 * Ranged
 * 2 Round Cooldown
 * Team Buff: Rising Up
 * Has a chance to gain Focused, Fortified, Agile, or Strengthened
 * Target Debuff: Pressure Points
 * Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 * Level 9: Aerodynamite
 * All Enemies
 * Ranged, Explosive
 * 2 Round Cooldown
 * Target Debuff: Disoriented
 * Has a chance of attacking allies
 * Target Debuff: Incapacitation
 * Chance to lose a turn
 * Counts as Stun for actions that affect those targets