Ares/Patch History

December 16, 2013 Patch Notes
Fix
 * War Never Changes no longer performs a counter-attack against an ally that attacks another ally due to effects like Disoriented or Mind Control

November 12, 2013 Patch Notes
Adjustment
 * Reduced the proc rate on 10,000 Yard Stare
 * The damage reduction on Broken Will has been lowered to 30%
 * Broken Will and Migraine are functionally identical and no longer stack
 * Hemorrhaging Attack has been removed from Art of War and added to Modern Warfare
 * Fixed an issue causing War Never Changes to proc more often for Ares

August 26, 2013
Undocumented Change
 * Default alt renamed from Classic Ares to Modern Ares

August 23, 2013 Patch Notes
Release

Bio – As the Olympian God of War, Ares is one of the most brutal and fearsome warriors of all time. He is a genius-level military tactician and a master of all weaponry, both ancient and modern. Though his half-brother Hercules may be stronger, Ares is meaner, and he isn't shy about demonstrating it.
 * Bruiser
 * Party Passive : God of War
 * Grants party War Never Changes
 * Chance to join in on an ally's attack
 * Chance to retaliate when an ally is hit by single-target attacks
 * Self Passive : Ten-Thousand-Yard Stare
 * Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attack
 * Art of War
 * One Enemy
 * Melee, Slashing
 * Hemorrhaging Attack
 * Causes all applications of Bleeding to trigger
 * Tenderized
 * Takes increased damage from Slashing attacks
 * Lasts 3 Rounds
 * Bleeding
 * Taking damage every round or after performing hostile actions
 * This effect can be applied 3 times
 * Lasts 3 Rounds
 * Ravaged
 * Takes increased damage from Bleeding
 * Lasts 3 Rounds
 * Modern Warfare
 * All Enemies
 * Ranged, Gun
 * Despair
 * Removes and prevents resurrection effects while active
 * Prevents most healing while active
 * Lasts 2 Rounds
 * Personal War
 * One Enemy
 * Ranged, Gun
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks
 * Weak Point
 * The next attack against this target is guaranteed to hit and crit
 * Lasts 2 Rounds
 * Crush Your Enemies
 * All Enemies
 * Kinetic
 * Catastrophic
 * Can't be Protected against
 * Ignores most Avoidance effects
 * Guaranteed to hit
 * Stun
 * 40% Chance
 * Loses next turn
 * Reduced chance to dodge
 * Lasts 1 Turn
 * Remove Buffs
 * Removes beneficial status effects from the target