War Machine/Patch History

January 24, 2014 Patch Notes
War Machine Fix War Machine Update
 * War Machine's overcharge now gives Targeting Assistance
 * Strategic Analysis now has an animation when procing.

December 21, 2013 Patch Notes
New Uniform: Original War Machine
 * Infiltrator / Tactician
 * Tiny Transistors/Effect
 * Tiny transistors have miniaturized our weapons technology!
 * Overcharge no longer drains stamina and does not cause Overheated
 * Wild Blue Yonder
 * Calls in a devastating airstrike after 3 rounds

June 7, 2013 Patch Notes

 * Distress calls will now work for War Machine with the Iron Patriot armor equipped.

May 21, 2013 Patch Notes
War Machine Fix
 * War Machine’s “Reactive Shield Charger” passive on the Iron Patriot costume should now properly grant a “Charged Capacitors” stack when it triggers
 * War Machine’s “Plasma Blade” on the Iron Patriot costume will now properly prevent resurrection abilities

May 1, 2013 Patch Notes
War Machine Update
 * War Machine now uses an ammo mechanic. His Repulsor Ray and Minigun Barrage require ammo (Charged Capacitor) to function, and will fire a number of times equal to the number of Charged Capacitors on War Machine. Each attack will consume one Charged Capacitor.
 * Passive: Strategic Analysis
 * Chance to preemptively place Targeted on an enemy when they attack
 * Charged Capacitors
 * Increases energy damage by 10%
 * Stacks up to 3 times
 * War Machine gains one stack of Charged Capacitor each round
 * Repulsor Ray¹
 * Now causes Target Focus
 * Increases the damage of the next attack
 * Rapid Fire
 * Requires Ammo
 * Will fire until the enemy is defeated or War Machine runs out of ammo
 * Minigun Barrage
 * No longer has a cooldown and is available from the start of the fight
 * Rapid Fire
 * Requires Ammo
 * Will fire until the enemy is defeated or War Machine runs out of ammo
 * Overcharge
 * 3 round cooldown
 * Overcharge
 * Restores stamina to full
 * Gives full stacks of Charged Capacitors
 * Overheated
 * Drains all your stamina at the end of this turn
 * Prevents War Machine from gaining Charged Capacitors
 * Lasts 2 Rounds
 * Damage of all moves adjusted accordingly

New Uniform - Iron Patriot War Machine
 * Limited Edition
 * Class: Tactician or Blaster
 * Passive: Reactive Shield Charger
 * Chance to get a shield when attacked that absorbs energy damage and grants one stack of Charged Capacitors
 * Level 1 - Plasma Blade
 * Upgraded Blade Punch
 * Now gains Brutal Strike
 * Damage cannot be prevented by resurrection effects
 * Level 2 - Repulsor Beam
 * Upgraded Repulsor Ray
 * Now has Exploit Radiation
 * Deals extra damage against targets with Radiation Exposure
 * Adds Lock-On¹
 * Take additional damage from attacks
 * Level 3 - 21-Gun Salute
 * Upgraded Minigun Barrage
 * Adds Radiation Exposure
 * Deals damage every turn
 * Increases damage taken from attacks
 * Level 4 - Full Overcharge
 * Upgraded Overcharge
 * Adds Targeting Assistance
 * Attacks this turn have 100% chance to hit and crit, and gain True Strike, allowing him to ignore Avoidance effects on enemies.

November 12, 2012 Patch Notes
War Machine Adjustment
 * Minigun Barrage now starts off available instead of on cooldown

April 2, 2012 Patch Notes
War Machine Adjustment
 * Minigun Barrage has had its damage corrected to match other similar AOE attacks
 * The cooldown for Minigun Barrage has been reverted to 2 turns
 * Overcharge stamina cost greatly reduced!

Original Hero

 * This character has no Release Patch Note.