Isotope-8

ISO-8 or Isotope-8 is a main plot point in Marvel: Avengers Alliance. They are unlocked by researching various branches of the ISO research tree.

ISO-8s are used to boost a character's statistics. This is achieved by slotting Isotopes into a hero's or agent's uniform within the team management screen. The number of slots available for an Agent depends on the uniform equipped. Six uniform categories are available, with each offering different uniforms with different power levels (or slots) as your Heroes and Agent progress through the game.

Inserting an Isotope is permanent and can not be undone; however, there is the option of buying more than one uniform and inserting tailor-made powers. It is possible to replace Isotopes within the uniform, but that previous piece will be destroyed once this is done.

Types

 * Chip - Available at the outset
 * Fragment - Available at Agent level 30
 * Shard - Available at Agent level 60
 * Crystal - Available at Agent level 100
 * Reactive - Available at Agent level 125 (except in non-challenge mode drops)
 * Empowered - Available at the store or reward from Heroic Battle. Provides new passives to the agent and heroes
 * Augmented - Similar to Empowered Isotopes, this type can add effects to specific attacks and attack types
 * Unstable - Available for a limited time as a resource in Special Operations missions
 * Depleted - PVP item at the store
 * Infused - Available from the store or reward from boss and epic boss fights in Chapter 11 - Rise of the Serpent. Needed to research Mighty Weapons

Colors

 * [[File:Iso-8 Chip Red Icon.png]] Red increases Attack and Accuracy
 * [[File:Iso-8 Chip Blue Icon.png]] Blue increases Health and Stamina
 * [[File:Iso-8 Chip Yellow Icon.png]] Yellow increases Defense and Evasion
 * [[File:Iso-8 Chip Orange Icon.png]] Orange increases Attack, Defense, Evasion and Accuracy
 * [[File:Iso-8 Chip Green Icon.png]] Green increases Health, Stamina, Defense and Evasion
 * [[File:Iso-8 Chip Purple Icon.png]] Purple increases Health, Stamina, Attack and Accuracy
 * [[File:Iso-8 Chip Prismatic Icon.png]] Prismatic greater increases in various stat combinations; "Chaotic" ISO-8 increases all stats

Gear Bonus
Gear Bonus has a chance to provide a temporary boost to stats when attacking or attacked per amount of hits, only if an Agent or Hero has at least one Isotope-8 socketed. Here are the following gear bonuses:


 * Attack - Increases attack and guaranteed hit
 * Defense - Increases Defense
 * Accuracy - Guaranteed hit and crit
 * Evasion - Guaranteed dodge attack/s

[[File:Iso-8 Chip Red.png]] [[File:Iso-8 Fragment Red.png]] [[File:Iso-8 Shard Red.png]] [[File:Iso-8 Crystal Red.png]] [[File:Iso-8 Reactive Red.png]]
† - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * -|Shard=
 * -|Crystal=
 * -|Reactive=

Blue
† - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * -|Shard=
 * -|Crystal=
 * -|Reactive=

Yellow
† - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * -|Shard=
 * -|Crystal=
 * -|Reactive=

Orange
† - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * -|Shard=
 * -|Crystal=
 * -|Reactive=

Green
† - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * -|Shard=
 * -|Crystal=
 * -|Reactive=

Purple
† - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * -|Shard=
 * -|Crystal=
 * -|Reactive=

Prismatic
{| class="mw-collapsible wikitable zebra" align=center width=100% ! style="background:#0D335F; color:#fff; font-size:10pt;" class="nav2" colspan=10| Prismatic ! ! Cost ! Sell ! Health ! Stamina ! Attack ! Defense ! Accuracy ! Evasion !width=50px|PVP Bonus Iso-8 Fragment +67 DEF Iso-8 Fragment +82 DEF Iso-8 Fragment +82 DEF Iso-8 Fragment +100 DEF Iso-8 Fragment +100 DEF Iso-8 Fragment +82 DEF Iso-8 Fragment +82 DEF Iso-8 Fragment +100 DEF Iso-8 Fragment +100 DEF Iso-8 Fragment +91 DEF {| class="mw-collapsible wikitable zebra" align=center width=100% ! style="background:#0D335F; color:#fff; font-size:10pt;" class="nav2" colspan=10| Prismatic ! ! Cost ! Sell ! Health ! Stamina ! Attack ! Defense ! Accuracy ! Evasion !width=50px|PVP Bonus Iso-8 Shard +116 DEF Iso-8 Shard +128 DEF Iso-8 Shard +128 DEF Iso-8 Shard +156 DEF Iso-8 Shard +156 DEF Iso-8 Shard +128 DEF Iso-8 Shard +128 DEF Iso-8 Shard +156 DEF Iso-8 Shard +156 DEF Iso-8 Shard +142 DEF {| class="mw-collapsible wikitable zebra" align=center width=100% ! style="background:#0D335F; color:#fff; font-size:10pt;" class="nav2" colspan=10| Prismatic ! ! Cost ! Sell ! Health ! Stamina ! Attack ! Defense ! Accuracy ! Evasion !width=50px|PVP Bonus Iso-8 Crystal +197 DEF Iso-8 Crystal +203 DEF Iso-8 Crystal +203 DEF Iso-8 Crystal +248 DEF Iso-8 Crystal +248 DEF Iso-8 Crystal +203 DEF Iso-8 Crystal +203 DEF Iso-8 Crystal +248 DEF Iso-8 Crystal +248 DEF Iso-8 Crystal +225 DEF † - Power is set by Agent Level when equipped
 * -|Chip=
 * -|Fragment=
 * align=left|Chaotic
 * align=left|Chaotic
 * align=right| ||
 * +33
 * +33
 * +7
 * +7
 * +7
 * +7
 * style="text-align:right; font-size:8pt;"| +67 OFF
 * align=left|Refined Stoic
 * align=left|Refined Stoic
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * align=left|Refined Tireless
 * align=left|Refined Tireless
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * align=left|Refined Stalwart
 * align=left|Refined Stalwart
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * align=left|Refined Athletic
 * align=left|Refined Athletic
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * align=left|Refined Nimble
 * align=left|Refined Nimble
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * align=left|Refined Vigorous
 * align=left|Refined Vigorous
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * style="text-align:right; font-size:8pt;"| +100 OFF
 * align=left|Refined Patient
 * align=left|Refined Patient
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * align=left|Refined Skillful
 * align=left|Refined Skillful
 * align=right| ||
 * +68
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * +14
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * style="text-align:right; font-size:8pt;"| +82 OFF
 * align=left|Refined Chaotic
 * align=left|Refined Chaotic
 * align=right| ||
 * +45
 * +45
 * +9
 * +9
 * +9
 * +9
 * style="text-align:right; font-size:8pt;"| +91 OFF
 * -|Shard=
 * align=left|Chaotic
 * align=left|Chaotic
 * align=right| ||
 * +58
 * +58
 * +12
 * +12
 * +12
 * +12
 * style="text-align:right; font-size:8pt;"| +116 OFF
 * align=left|Refined Stoic
 * align=left|Refined Stoic
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * align=left|Refined Tireless
 * align=left|Refined Tireless
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * align=left|Refined Stalwart
 * align=left|Refined Stalwart
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * align=left|Refined Athletic
 * align=left|Refined Athletic
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * align=left|Refined Nimble
 * align=left|Refined Nimble
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * align=left|Refined Vigorous
 * align=left|Refined Vigorous
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * style="text-align:right; font-size:8pt;"| +156 OFF
 * align=left|Refined Patient
 * align=left|Refined Patient
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * align=left|Refined Skillful
 * align=left|Refined Skillful
 * align=right| ||
 * +106
 * +21
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * +21
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * style="text-align:right; font-size:8pt;"| +128 OFF
 * align=left|Refined Chaotic
 * align=left|Refined Chaotic
 * align=right| ||
 * +71
 * +71
 * +14
 * +14
 * +14
 * +14
 * style="text-align:right; font-size:8pt;"| +142 OFF
 * -|Crystal=
 * align=left|Chaotic
 * align=left|Chaotic
 * align=right| ||
 * +90
 * +90
 * +20
 * +20
 * +20
 * +20
 * style="text-align:right; font-size:8pt;"| +197 OFF
 * align=left|Refined Stoic
 * align=left|Refined Stoic
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * align=left|Refined Tireless
 * align=left|Refined Tireless
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * align=left|Refined Stalwart
 * align=left|Refined Stalwart
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * align=left|Refined Athletic
 * align=left|Refined Athletic
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * align=left|Refined Nimble
 * align=left|Refined Nimble
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * align=left|Refined Vigorous
 * align=left|Refined Vigorous
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * style="text-align:right; font-size:8pt;"| +248 OFF
 * align=left|Refined Patient
 * align=left|Refined Patient
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * align=left|Refined Skillful
 * align=left|Refined Skillful
 * align=right| ||
 * +169
 * +34
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * +34
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * style="text-align:right; font-size:8pt;"| +203 OFF
 * align=left|Refined Chaotic
 * align=left|Refined Chaotic
 * align=right| ||
 * +113
 * +113
 * +23
 * +23
 * +23
 * +23
 * style="text-align:right; font-size:8pt;"| +225 OFF
 * -|Reactive=

Sales

 * 8 Refined Reactive Skillful Iso-8
 * Requires Agent level 125 or above
 * Gold; July 29, 2015 - August 7, 2015
 * Gold; October 30, 2015 - November 3, 2015
 * Gold; December 9, 2015 - December 15, 2015
 * Gold; January 4, 2016 - January 11, 2016
 * Gold; April 2, 2016 - April 5, 2016
 * Gold; July 11, 2016 - July 14, 2016
 * 8 Refined Reactive Stalwart Iso-8
 * Requires Agent level 125 or above
 * Gold; July 29, 2015 - August 7, 2015
 * Gold; October 30, 2015 - November 3, 2015
 * Gold; December 9, 2015 - December 15, 2015
 * Gold; January 4, 2016 - January 11, 2016
 * Gold; April 2, 2016 - April 5, 2016
 * Gold; July 11, 2016 - July 14, 2016
 * 8 Refined Reactive Chaotic Iso-8
 * Requires Agent level 125 or above
 * Gold; July 29, 2015 - August 7, 2015
 * Gold; October 30, 2015 - November 3, 2015
 * Gold; December 9, 2015 - December 15, 2015
 * Gold; January 4, 2016 - January 11, 2016
 * Gold; April 2, 2016 - April 5, 2016
 * Gold; July 11, 2016 - July 14, 2016