Beast/Patch History

April 11, 2014 Patch Notes
PvP Balances Undocumented Changes
 * Nanoplague can now be removed by resting or healing abilities
 * Faustian Bargain (Beast's Horseman of Pestilence uniform) now grants allies a 60% chance of applying Weakened, Exposed, Dizzy, Slowed, Burning, Chilled, Poisoned, or Dark Void when attacking (down from 100%)
 * Heart of Darkness (Beast's Horseman of Pestilence uniform) now only has a 60% chance of applying Nanoplague
 * A Farewell to Arms and Jekyll and Hyde now also have attack type.

April 2, 2014 Patch Notes
Bug Fix
 * Paradise Lost no longer permanently removed when an opposing Beast is knocked out in PvP

February 19, 2014 Patch Notes
In Spec Op 16 Mission 3, the fight against Pestilence, Selene, and Dragoness was overly difficult. The following balance changes have been made: Pestilence
 * ‘Masque of the Red Death’ now has a 1 round initial cooldown and a 3 round cooldown once the move is used
 * ‘Masque of the Red Death’ no longer a QuickAction
 * ‘At the Mountains of Madness’ now has a 3 round initial cooldown and a 3 round cooldown once the move is used

February 7, 2014 Patch Notes
New Costume: Horseman of Pestilence
 * Classes: Tactician / Infiltrator
 * Self Passive: Bleak House
 * After any enemy attacks, has a chance to make all allies next attack a guaranteed critical hit
 * Self Passive: Catch-22
 * Gains a bonus to attack on any turn Beast does not attack
 * This effect goes away the next turn Beast attacks
 * Self Passive - Faustian Bargain
 * Allies with Weakened, Exposed, Dizzy, Slowed, Burning, Chilled, Poisoned, or Dark Void apply those effects when they attack
 * Allies take reduced damage from damage over time effects
 * All Allies and Enemies Debuff - Paradise Lost
 * Suppresses most effects that prevent or remove debuffs from both allies and enemies
 * Level 1: Heart of Darkness
 * One Enemy
 * Unarmed, Melee
 * Special Properties
 * Stealthy
 * Does not trigger counter-attacks or protect abilities
 * One Enemy
 * Generalized
 * Removes effects from Class bonuses
 * Prevents this character from gaining Class benefits
 * Nanoplague
 * Deals damage every turn
 * Prevents most beneficial statuses
 * Level 2: At the Mountain of Madness
 * All Enemies
 * Debuff
 * Starts on Cooldown
 * 2 Round Cooldown
 * Special Properties
 * Subtle
 * Does not trigger most status effects
 * All Enemies
 * Mind Control
 * 50% chance to protect enemies from allies attacks
 * Removed after triggering
 * Psychic effect
 * Fumbling
 * Single-target attacks provoke a counter-attack
 * Level 3: Masque of the Red Death
 * All Enemies
 * Debuff
 * Special Properties
 * Quick Action
 * Grants an immediate free turn after using
 * Does not trigger follow-up attacks
 * Subtle
 * Does not trigger most status effects
 * All Enemies
 * Iso-8 Contagion: 3
 * Counts down until contagion morphs
 * Attacking another target will pass the contagion to that target
 * Level 4: Jekyll and Hyde
 * One Enemy
 * Slashing, Melee
 * Special Properties
 * Exploit Attrition
 * Deals extra against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
 * Exploits Protection
 * Deals extra damage against targets that are Protecting
 * One Enemy
 * Off-balance
 * Removes and prevents Counter-Attack effects
 * Cornered
 * Removes and prevents Protect effects

July 18, 2013 Patch Notes
Beast Team-Up Bonus Fix
 * Fixed an error where Beast and Wonder Man were not getting the "RAD BROMANCE" Team Up Bonus

July 5, 2013 Patch Notes
Beast Adjustment
 * The Sun Also Rises
 * Increased chance of spawning Strengthened, Fortified, Focused, or Agile
 * Epiphany
 * Tagged as a buff

June 7, 2013 Patch Notes
Related Change
 * Generalized can now be removed by effects that clear debuffs

January 31, 2013 Patch Notes
Beast Adjustment
 * Beast’s Grapes of Wrath move no longer grants Combat Expertise and now grants Combat Awareness
 * Combat Awareness now counters against area attacks as well as single-target attacks

November 30, 2012 Patch Notes
Beast Adjustment
 * Oh, my stars and garters! Beast now uses a new animation when Bleak House procs.

October 31, 2012 Patch Notes
Unnoficial Release Patch Note
 * Class: Generalist
 * Passives:
 * Catch-22
 * Gains a bonus to Attack on any turn Beast does not attack
 * This effect goes away the next turn Beast attacks
 * Bleak House
 * After any enemy attacks, has a chance to make all allies' next attack a guaranteed critical hit
 * 1. The Jungle
 * Single target Unarmed Melee
 * Stealthy
 * Generalized
 * Removes effects from Class bonuses
 * Prevents this character from gaining Class benefits
 * 2. War and Peace
 * Single target Debuff
 * 2 rounds cooldown
 * Subtle
 * Point Counter Point
 * Any attack provokes a counter-attack from Beast
 * 3. Grapes of Wrath
 * Party Buff
 * 3 rounds cooldown
 * Grants Combat Expertise and The Sun Also Rises
 * Grants random beneficial effects to allies
 * 4. A Farewell to Arms
 * Single Target Slashing Melee
 * Exploits Protection
 * Off-balance
 * Removes and prevents Counter-attack effects
 * Cornered
 * Removes and prevents Protect Effects