November 15, 2013 Patch Notes

Dr. Voodoo, a new hero, is available for general sale.

Doctor Voodoo
 * Class : Blaster
 * Team Passive : Houngan Supreme
 * Grants all allies Magic Warding
 * Immune to harmful Magic effects
 * Takes reduced damage from Magic attacks
 * Level 1 : Terron Attack Spell
 * One Enemy
 * Magic, Ranged, Debuff
 * Target Debuff : Bane
 * Taking additional damage from Magic attacks and effects
 * Lasts 3 Rounds
 * Target Debuff : Soulfire
 * Taking Magic damage every turn
 * Removes beneficial statuses when applied
 * Counts as Burning for actions that affect Burning targets
 * Lasts 2 Rounds
 * Level 2 : Staff of Legba
 * One Enemy
 * Melee, Magic, Buff
 * Deadly Crits
 * Deals extra damage on critical hits
 * Exploit Attrition
 * Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
 * All Allies Buff : At The Crossroads
 * Heals all allies
 * Level 6 : Voodoo Incantation
 * Multi-Function
 * Can be used to perform different actions
 * Move 1 : Doom Curse
 * One Enemy
 * Magic, Ranged, Debuff
 * Subtle
 * Does not trigger most status effects
 * Target Debuff : Doom
 * Deals a heavy amount of damage to the target’s current health when removed by duration or removal effects
 * Lasts 2 Rounds
 * Move 2 : Daniel Drumm
 * All Enemies
 * Ranged, Psychic, Debuff, Buff
 * Psychic Attack
 * Ignores most Avoidance, Shield, Counter, and Protect effects
 * Target Debuff : Impaired
 * Attacks do 20% less damage and cannot crit
 * Lasts 1 Round
 * Target Debuff : Drain Stamina
 * Drains the target’s stamina
 * All Allies Buff : Energize
 * Restores stamina to all party members when used
 * Move 3 : Vodoun Crows
 * All Enemies
 * Ranged, Magic, Debuff, Energy, Summon
 * Summon Attack
 * Does not trigger counter or retaliation effects
 * Target Debuff : Dark Void
 * Taking Magic damage every turn
 * Accuracy reduced
 * Lasts 2 Rounds
 * Target Debuff : Deathfrost
 * Taking Magic damage and losing Stamina every turn
 * Evasion lowered
 * Counts as Chilled for actions that affect Chilled targets
 * Lasts 2 Rounds
 * Move 4 : Spirit Possession
 * One Enemy
 * Ranged, Psychic, Debuff, Buff
 * Psychic Attack
 * Ignores most Avoidance, Shield, Counter, and Protect effects
 * Full Round Action
 * This action cannot be used in the same round another action has been used
 * Cannot use any other actions in the same round once this action is used
 * Target Debuff : Possessed 70%
 * Psychic effect which causes the target to immediately attack an ally
 * Cannot use any action besides Recharge on the next turn
 * Lasts 1 Round
 * Self Buff : Phased
 * Avoids all attacks except magic and psychic attacks
 * Deals increased damage
 * Removed after attacking
 * Cannot protect allies
 * Lasts 2 Rounds
 * Level 9 : Evanodor Compatriot Boost Spell
 * One Ally
 * Magic, Buff
 * Target Buff : Macoldine Spell of Binding
 * Targeted ally is granted an extra turn for each remaining ally
 * All other allies are Fatigued
 * Fatigued
 * Cannot use any action this round besides Recharge

Bug Fixes
 * Mystic Shroud will now end at the end of the first round, at the same time for all characters, instead of at the start of their turn.
 * Watcher of Attilan should properly appear in the Agent’s hands when countering